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About Digital Art / Professional Premium Member Ruben Ismael36/Male/Portugal Groups :icondreamsscapes: DREAMSSCAPES
THE OPEN MOTION CINEMATIC SERIES
Recent Activity
Deviant for 9 Years
8 Month Premium Membership
Statistics 40 Deviations 5,606 Comments 66,151 Pageviews

Newest Deviations

LATEST 3D CHARS CONC DEV By our Team


3D CHARACTERS, BASE DEVELOPMENT,
TEAM MEMBERS


:iconeduardokatsumoto::iconnixtigris:

Send your Original 3D Characters Bases & Concepts to Our
Open Development Sourçe Production!




MAIN CINEMATIC PRODUCTION
DEVELOPMENT MEMBERS HIGHLIGHTED


:iconsoulsshade:

TANIS 5 by SOULSSHADE TANIS 4 by SOULSSHADE TANIS 3 by SOULSSHADE TANIS 2 by SOULSSHADE TANIS 1 by SOULSSHADE

RAGOON 2 by SOULSSHADE RAGOON 1 by SOULSSHADE

Participate with Your Own Production CGI Original Works Within our Production Universe !


2D CONCEPTS PENCILS Team Art


2D CHARACTERS, CONCEPT DEVELOPMENT,
TEAM MEMBERS


:iconmagi-tech::iconrenyar::iconliciniosouza::iconartkailen::iconanna-lu::iconsuperander::iconraftand::iconrubyworks:



Send your Original 2d Characters Concepts to play them interactively along Our Open Development SourÁe Sequencial Production!


RECENT PRODUCTION COVERS


PRODUCTION COVER ARTISTS

:iconalunbra:

Develop your Own Subprojects With your own Subteams
Of Friends And Watchers Working Toguether Within our Open Development SourÁe Universal Ambients to Have:
(YourWorld.SoulsShine.Org) Within our Production Universe!


Random from LATEST of 3D And CONCEPT SCENES DEVELOPMENT


3D SCENES, CONCEPT BASE DEVELOPMENT,
TEAM MEMBERS


:iconeduardokatsumoto::iconnixtigris:


Send your Original 3D Scenes & Concepts For Development within our Open SourÁe Production Enviroments!


Random from LATEST 2D - CHARACTERS And CONCEPTS COLORS


LATEST PRODUCTION MEMBERS COMPARTICIPATION WORKS






2D CHARACTERS, CONCEPT BASE DEVELOPMENT, PAINTERS COLORISTS
TEAM MEMBERS



:iconraqsonu::iconartkailen::iconpupp3t-pt::iconpointsquare::iconfabiokun::iconliciniosouza::iconanna-lu::iconraftand::iconmykavykos:


Colour & Paint Any of Our Episodes Arts in our
Open Development SourÁe Production!


Critiques

Random Favourites

Watch this Account for the :
MAIN CINEMATIC GRAPHIC NOVEL PRODUCTION W I Ps



THE MAIN CINEMATIC PRODUCTION team


:iconsoulsshade::iconsoulsshine::iconalunbra::iconeduardokatsumoto:

Participate with Your Own Production CGI Original Works Within our Oficial Group Production Universe With is Base at:
:iconsoulsshine-online:

:painter: Wanna Join our SoulsShine Online-OpenSource Grafic-Novel RPGSi-Magazines Production-Group !? ( Its free its open, and everything is posssibleee here .. :w00t:

25%
7 deviants said :typerhappy: YEAH ! ..... ( So .. yo are already a production menber .. just wanting ! and ... thaaankkkkkkksss yeahie toguether we goona rull the worlddd whoohoo .... well sort off ^.~ :glomp: .... )
21%
6 deviants said :library: Yeah! Were do i sign What to do ? ( Well just need to show us ideas characters enviroments colab others works etc ok .. )
14%
4 deviants said :ninjaplot: Hum i might Participate whenever i have time .... i reaaly dont have time at all but i would like ... ( No problemo them ! Just join us and do whatever whenever palls xD )
14%
4 deviants said :sumo: NO .... ( ok ok ok.... thank you for at least consider to "Think about" ... ok... - And we know ... "we more creative free and no limits people" Scare tha hell of ya .. muhahahahaha " )
7%
2 deviants said :excited: I do have a personal project, full characters,and its history, already 1 other friend working on it,but we would like to join you people,is that possible (Cooompletly in teh RPGSI SoulsShine online , ya can make your own sagas inside us! )
7%
2 deviants said :ahoy: Well i'm kinda afraid you people steal my works then disapear, or publish it and dont give me nothing in echange...( WHAT?are you joking right, right... well the rules are to give 75% of all possible magazine incomings Ac their % of work.)
7%
2 deviants said :jarkinajar: Were are my milk and cookies GranMa ? ( Well cookies is all about this project ... online cookies party ... do colaborational cooking for fun ... and alot "milk " for everyone after published, ..well .Thanks so much for beying here ! Bie : )
4%
1 deviant said :shakefish: What ? Do a Open source Prodution Grafic Novel Were everyone can participate and expect to sell ? ... Are you crazy ... ( Well yeah ! )
0%
No deviants said :yawnstretch: Well, i'm working already in some character and history to present yu then What ? ( Well we join all works in a big pile,and then then, improve it in group, do 3d modeling, prepare scenes , LEarn cg, 2d, 3d , comunitary in cool big project )
0%
No deviants said :jedi: When DA heck you finish the Www . SoulsShine . Org Site for us to start work for real DUDEee ... ( Well life's dificult we are working on that .. thank you )

Wishlist

10 - FEATURED VISITORS FOR 2009-03/04

:iconcrogge: ~Crogge Apr 3, 2009 12:52 pm
:iconodeusum: ~odeusum Apr 3, 2009 12:42 pm
:icongisapizzatto: =GisaPizzatto Apr 3, 2009 12:08 pm
:iconjimlee00: *jimlee00 Apr 3, 2009 10:52 am
:iconensis: ~Ensis Apr 3, 2009 10:17 am
:iconlordclera: ~LordClera Apr 2, 2009 9:55 pm
:iconeli-vogel: ~Eli-Vogel Apr 2, 2009 8:08 pm
:iconrenyar: ~renyar Apr 2, 2009 7:39 pm
:iconmykavykos: =MykaVykos Apr 2, 2009 3:01 pm
:iconrenyar: ~renyar Apr 2, 2009 9:06 am
:iconladyroll: ~ladyroll Apr 2, 2009 8:58 am
:iconquenin: ~Quenin Apr 1, 2009 8:37 pm
:iconthrakki: ~Thrakki Apr 1, 2009 5:00 pm
:iconcrogge: ~Crogge Apr 1, 2009 12:51 pm
:iconsharcklune: ~SharckLune Apr 1, 2009 11:36 am
:iconnixtigris: ~NixTigris Apr 1, 2009 9:49 am
:iconlrdalucard: ~lrdalucard Apr 1, 2009 9:43 am
:iconodeusum: ~odeusum Mar 31, 2009 5:24 pm
:icongeminigiltenkreuz: ~GeminiGiltenkreuz Mar 31, 2009 4:32 pm
:iconskimlines: ~skimlines Mar 31, 2009 3:20 pm
:iconodeusum: ~odeusum Mar 31, 2009 12:23 pm
:iconlrdalucard: ~lrdalucard Mar 31, 2009 9:58 am
:iconeichi-code: ~Eichi-Code Mar 31, 2009 9:32 am
:iconben-ben-ben: ~BEN-BEN-BEN Mar 30, 2009 5:36 pm
:iconcuatrod: ~cuatrod Mar 30, 2009 12:54 pm
:iconolga-hazin: ~Draconnasti Mar 30, 2009 12:45 pm
:iconburnay: ~burnay Mar 30, 2009 12:02 pm
:iconledzep82: =ledzep82 Mar 30, 2009 6:22 am
:iconjcoelho: ~JCoelho Mar 30, 2009 5:59 am


5 - LATEST OPEN PARTICIPATIONS PRODUCTION CONCEPTS TO IMPROVE



MOEAGARU PRODUCTION
(Insert production logo here)


:: Char 01 ::
(Insert her name here)

Character Sheet 2 by artkailenCharacter Sheet by artkailen
GirlyGirl ... And (Insert Her history here)




:: WOLF ::

Wolft by artkailenNew Hair... by artkailenWolfy sheet by artkailen
CuteBoy ... And
(Insert Its history here)



:: WARRIOR SENTINEL ROBOT ::
(Insert its name & class here)

Robot Sheet... by artkailenRobot by artkailen
Half Sintetic Organic and Robotic ... And
(Insert Its history here)



:: CHAR ::
(Insert its name here)

i"ll fight with you...Remake by artkailen
Friend of one main hero ... And (Insert Its history here)





More to come ...
Have fun ...



9 - THANK YOU SO MUCH FOR YOUR PASSING THANKS!




welcome our production !


Participate in our Deviantart BETA Universe Now! Everyone invited.

welcome our production !



SOULSSHINE-ONLINE TEAM MESSAGE.

HELLO THERE !

Thanks so much for all people passing by with all favs Thanks And Everything ...

We do constantly fav All everything we would like to see being produced at

:iconsoulsshine-online:
Open development Universe ..

As Stocks / 3d / 2d line Arts Sketches Pencils paintings / matte painting / literatures ...
WE LIKE THEM ALL!
:dummy:

Cause thats what we want to be doing with everyone around here ...

SO BESIDE THE FAV YU RECEIVED ...
That Favorits folder We Add your Art is also For people Get to know bout our "open development universe" ...

Get invited to Participate at our Open universe at
:groups: SOULSSHINE-ONLINE ...
Yaada yadda ...

AND THOSE FAVORITS ARE MOST OF ALL !
... to serve as example of what all the other already members we want them to do and what level to reach "together" within their projects within our Open development universe...

So its "We" that must "Thank So much for beying here at devianArt" ...

And the Possibility to fave And therefore study All your Wonderful Arts ...

:wave:
YO...
THANKS SO MUCH FOR PASSING!
Thanks so much for all the inspirations and good artistical Devotion in all your doings !

:painter:
A VERY HAPPY NEW YEAR FOR ALL !




RPGSI STUDIO ADMIN

LIGHT OF LIVE EDITIONS
Main Production Admin
Coimbra Portugal.






SOME PERSONAL TALKS ABOUT ALL THIS FROM OUR MAIN FOUNDER AND PRODUCER OF ALL THIS UNIVERSAL Achievement ...



MOST OF ALL PEOPLE !
WE ARE JUST STARTING THIS COMMUNITARIAN RPG PRODUCTION IDEA OFICIALY AS BETA TESTS ONLY NOW AT 2010!

And we have alot of years ahead till this become a truth professionaly !




If ya are a reading freack And didnt get enouph of whats in here to get better what this is lol .. we hope not .
But yu can ...
READ MORE

About us And our From "Non Commercial open development" to COmercial Initiatives.
In our About us : soulsshine-online.deviantart.c…

(Beware massive contents outhere As everything in this MAssive Online Production is)


HEy ... Too much to read ? Dont blame us ..
Thats the way it is the Inside development of a MASSIVE ONLINE GRAPHIC NOVELING PRODUCTIONING..

Kick it!







ANYWAY ON A FAST PERSONAL ABOUT!

( This crazy Acount on whataheck is all this ... Splashy thing )
WELL !:dummy:

If yo interested in knowing more about this...
MERE IDEA
ABOUT OPEN DEVELOPMENT PRODUCTION
Yu got "more below" to read ..
This is a massive
Online Role play productioN Development Administration Acount ...
So there is always massively abouts
The developments in this here ..

But hey ...

be pragmatic and most of all faithful and most of all get in actions stop thinKING about it do something For it right now!
.. DOnt get "reading" big Administrational groups dreams nonsenses "just" ..

JOIN US ANYHOW!

Come in at SOULSSHINE-ONLINE Group ... And join in as trial Test it out DOing your own productions with others around here ...
And say something at our production Site blogs ...

If ya have big productional dreams JOIN THEM IN !
Requesting if you want to be a producer and have your own projects your own Group galleries like this soulsshine-online.deviantart.c…
To roleplay with your friends That can send their things into "your own projects around here ...

This is one more dam group like All others ...
Just a lil bit more PRODUCTIVE PRODUCTIONAL DEVIOUS.


So go ahead no afraid ..
The sky for Join ventures and make gathered projects out of your art !
Here on deviantart - and on open development !
... not even the sky is the limit .

Now hey are yu Afraid of sending your things to our group ...
We might get using it without your consent !! Ho my god !!! What a scam!!! Someone save mee...
:faint:

HA HA HA.. yeah come on we are in DEVIANTART ...
We sure dont bite yu or your works .
Or even your own copyright ...
Unless we or anyone want to get BANED .


AND THAT IS THE WHOOLE THING ABOUT
OPEN DEVELOPMENT PROJECTS WITHIN DEVIANTART
GROUPS ...

Thats why we are here and we chosed deviantart .
FIRST OF ALL in this Non COmercial open development.
Securing in a open development Gathered way everyone Doings And all possibilities for ideas and Projects join ventures ..

For latter commercial joint Pilots projects gathering at (www.soulsshine.org)
Of course with all everything hosted and protected by DEVIANTART
That is our universe Open development production proposition.

For Within a place were there is legal nothing to loose in join ventures. Within one open development Universe to do Projects with eachothers . And roleplay it all!
And thats ho wmuch our Open developments Universe
Within deviantArt groups Platform is greatest
:iconhq:

DeviantArt Submissions secures us to join.
Within a single unique Role of Plays universe were everything is possible to build and construct from open development to even commercial joinventures ...

Anyway dont delay ... Or delay all you want to join us ... Its up to you to make "this universe" reach further or not ...
Invinting all your friends to make part of your projects within our universe.
Or just doing things alone
That yu can roleplay as Characters within A whoole massive deviantart Game Play ...

ANYWAY !
We are here for you the NExt 10 years or more .. .
Cause this is not a project just .

This is a productional idea that has Already 20 years ... comments.deviantart.com/4/2118… soulsshine.deviantart.com/art/…

This is all A Very Personal production from this unique ..
Lunatic producer here ...

And more than that !
This is a Lifetime production
No time limits open development Amateur to professional gathered productions & projects Foundries Source Universe.




WELCOME THE
:iconsoulsshine-online:
OPEN DEVELOPMENT
DEVIANTART PRODUCTION UNIVERSE

HELLO
Be very welcome to join in our production group for
DEVIANTART GRAFIC & LITERATURE
Open development projects creation Organism BETA team!








MORE EVEN FASTER ABOUT OUR PRODUCTION UNIVERSE



THE:iconsoulsshine-online: UNIVERSE

:bulletblack: This is a Group devoted to build Interactive Role Play Graphic Novels / wITHIN A Open development Communitarian RPG Sistem!
All in Public , Private & "Open development" Worldwide into one Massive online Self productions Gathering interactive Universe.!





This is a Exclusive DEVIANTART "Open development" THAT BRINGS TO Tru DeviantArt a New Concept of Open Interactive User based Online Production.
Within the Biggest Art Community !

With The Aiming for Productive Art & literature Gathering Individual to group Sequential Noveling results With A strong inspiration of Avatar vs Final fantasy vs Lord of the Rings Vs Star Wars Vs All yu can imagine to like or build within us.

Within one single Massive DEVIANTART OPEN NON COMMERCIAL Interactive Universe !

We want Everyone to join IN !
Within our Open development!

No Quality needed!
Even If you just have Any Ideas !
Just join them in !

Then will be a Each one for itself and a ALL FOR ALL !




WE WANT DEVIANTART PEOPLE From all the world And all art Areas & Expertises.
WITHOUT NO LIMITS!
- To join making Come true this impossible opportunity to "Develop together in Non Commercial Communitarian Open development Way" - first to make this "something" - Of just gathered dreams - In a "productional" anything goes possible - Open base for everything.
With Open Source development Were everyone can contribute their own ideas And roleplay them with the help Of Everyone!
WELCOME THIS ALL EXCLUSIVE TO DEVIANTART PRODUCTION !




JOIN US WITH YOUR OPEN DEVELOPMENT Within a Role of Plays Massive User Development based Production.



:rose:


SO ! WHAT YO WAITING FOR ! ... ARE you CRAZY For RPGS And graphic novels!?
Join us now in our UNIVBERSE ! That is your UNIVERSE Somehow ... :dummy:


AT: THE :iconsoulsshine-online: TEAM
THE OPEN DEVELOPMENT UNIVERSE
In Beta Now :groups: SOULSSHINE-ONLINE

`'´,.(WWW.SOULSSHINE.ORG).,`'´

3 - ABOUTS: HOW TO PARTICIPATE IN OUR PRODUCTION UNIVERSE !




:iconsoulsshine:

HELLO THERE PASSING BY PERSON !

This is a Online Studio Open Sourçe
Production Group Acount...
Dont just Pass or favorite Or Watch...
PARTICIPATE WITH US NOW !




.WWW.SOULSSHINE.ORG.
RPGSI SoulsShine Online



Its a RPGSI Choose Your Way Interactive Universe Production Community Studio/Publisher/Produçer !
Were yu All can participate And interact and JoinVenture with our Works online !


This is the Plaçe were in our production From Dayly Scrapy Art.
We will let everyone Participate INTO Improve our dayly Works .



How To Be a Member ..


Get some ideas Anywere watever comes its good ...
MAke some Original Characters and its history and Ambients ...
Put it in literature or Art Format ...
Role Play it At our Universe !

Send Your Own "Original" ArtWorks to gather them and improve their path within our universe.
OR Well just pick on Any Artwork of this Account "frontPage" Collections And Try to Improve it !

HOW TO SUBMITH:
- Send to Your Acount Saying That its a Participation to SOULSSHINE Universe!
- Then LEave the link To us on this Acount !

Just that !


Yu will have all kinds of Collaborational Artworks Around here ..
From Scratchi Sketchs To final Arts ...

Were Everyones ideas Interact With Everyones ideas !

Awsome cool hum!
We think soo..



WHAT is This ALL About ?


HERE is The Plaçe Were what does matter is to Colaborate in this COmunitary Online Artwork Production LABoratory

Dont Expect Quality - Expect! Artworks Sketchs scraps concepts yadda yadda ...
Were one alone only doesnt do anything but We will try to achieve toguether a Universe out of our Collaborational Works Library ...
1 Picks And Improves - And Send us - Then Another Picks And Improves And send us ...
And in 10 to 100 People envolved ... with just some minuts everyday of work ..
10 to 100 in COlab Toguether will try do The Best they can in Sequencial Works...
For our Online magazine that will be latter at (www.soulsshine.org)




Welcome to the Most crazy Against The Lazy Production of all d'a!

We Will acept Colabs from Everyone in everything :
- Ideas -
- Scraps -
- Sketches -
- Line Arts -
- Inks -
- Paints -
- Shade paints -
- Matte paints -
- Photomanip -
- Gfx -
- Literature -
- Letering -
- Pagination -
- 3d -
- Texturing -
- Watever yu want ...

Send it to Your Account !
And we will Gather Them Within our Favorite collections here !



All the works Can be watever Technique and aspect Yu named it !
And will be done Open Sourçe here to our production!
And without cust Anything to anyone ...
We will try to gatter a huge universe

One do - the Others Improve it the Most till no end of it ..
Everything is Possible ... Just in this basis sssssssssssoooooo




GET UP ! And workUp WithIN OUR UNIVERSE somehow...

Just Need to Send something yours
Or choose any artwork OF this Account FrontPage Collections ...
And try to better it SomeHow!

Yu can Send us Some of your Original "Watever works" , from Literature to Art for others improve And gather within our universe!

YO !

All Artworks in Collabs Around here will End At Our Main Production SoulsShine Online !
SOulsShine Online That Will be a Online RPGSI Open SOurçe Development Production Online Magazines Making Community...

Thats it ! Have bunch of fun you !

RPGSI STUDIO ADMIN

4 - PRODUCTION STATUS 2011 - 11

WALLPAPER GALLERY by SOULSSHINE
This are the latest news / And toughts from our producer:



Words From our Producer And Admin.


2011 IN REVIEW




HI THERE EVERYONE

Thanks / so much ...

For the Compliments / and Cool Appreciations ...




EARTH COLOSSUS - ANIMATION by SOULSSHINE

We are "trying" to deliver a Open Source / open development / but also Commercial production were everyone can participate with / and even one day people participating in receive points for whatever arts they join in / and even commission with those points %percentages from sellings / "if" we all get lucky to some of our projects get published in quite like 5 or 10 years ...

Its very easy tio want / and even easy is to make a big Fuzz around any communitarian wanting ...

But from there to achieve it / its always radically day and night work for something like 10 years more ...
Unless of course we have more and more participants willing to Game play Their arts with us ...

But we are just starting...

In the midle of all this "all too much" the reaaly fascinating thing is that we are not actually wanting to leech others works for achieve our goals ...

As we still cannot pay for participation anyway before any project get published ...
... that same way everyone can also remove their any or all collaborated works at ANYTIME ! :dummy: ...

So achieve any big thing in that Non commercial and free fall way ...
Ho yeah that is a fascinating thing...

By the way we 2 years ago delivered the FANGROUP / of supporters
- Just for showcase and support of this idea ours of building a Joinventures universe ...

So if you or anyone like the idea ..
- You can just show your artworks at
:iconsoulsshine-online:
group ...

That is for everyone artworks showcase / and overall Members own Projects Support showcase and gathering...

But we also some months ago Made a new group at
SOULSSHINE-UNIVERSE

Were that group will be exclusively for people participate and submit their artworks into our official project ...

The fascinating in this is that 4 months have passed and from a whole community of more than 1000 fans at SOULSSHINE-ONLINE

QUite funny is that after so much fuzz about ...
When it comes the real time ...

Not even 1 submitted or contributed anything at our official project Group at SOULSSHINE-UNIVERSE ...

I still wounder why is that ...
( i think our project is way too ambitious and way too complicated for people to understand it ... so we have to try to pick on all this and make the oficial site at ( www.soulsshine.org ) And maybe then with the oficial site complete and with already greath works ...
Maibe then like in 2 years or something / after people start to see great things starting to be done / only then people will start to participate in ...

... in resume / the fascinating thing is that alot of people like and get its sympathies with this kind of "open commercial" projects ideas ...

But no one reaaly wants to put their hands hard at work and waste their time "for free" at it , you know ...

Hehe ^^


But you are extremely invited if you want to participate with anything at all into our production .

Just need to join in at SOULSSHINE-UNIVERSE
And contribute with anything.



CHEERS THANKS FOR PASSING AND COMMENTING ...
Means alot


Ruben Ismael
RPGSI STUDIO ADMIN






SOULSSHINEONLINE PRODUCTION TEAM



:iconsoulsshine-online::iconsoulsshine-universe::iconsoulsshade-online:



2 - SOULSSHINE ONLINE :: LATEST PRODUCTION MEMBERS FOR 2009



SoulsShine Online in deviantArt sinçe 2002/2003 rubyworks.deviantart.com.

:: This are our All and new "some of " the more official production members In highlight As for 2009:


:iconeduardokatsumoto:
:: PRODUCTION & DEVELOPMENT ROLES
- 3D development Production Team Managemnt
- Overall Producer on SoulsShine Online
- Overall Production SubAdministrator of (Harmidiam.Soulsshine.org)
:: HISTORIALISM INTERACTIONS
- Overall God Creator Entity on Harmidiam World ...
- Main Spirit Conductor & Soul Creator - Of Several Characters In Harmidian World: Dianna: eduardokatsumoto.deviantart.co… , ...
- More ...

:iconartkailen:
:: PRODUCTION & DEVELOPMENT ROLES
- Concept Development Production Team Managemnt
- Overall Producer on SoulsShine Online
- Overall Production SubAdministrator of (Moeagaru.Soulsshine.org), (Moetara.Soulsshine.org)
:: HISTORIALISM INTERACTIONS
- Overall God Creator Entity on Moetara World ...
- Main Spirit Conductor & Soul Creator - Of Several Characters In Moetara World: Char 1: artkailen.deviantart.com/art/C… ,Char 2:artkailen.deviantart.com/art/W… , Char 3: artkailen.deviantart.com/art/R…, Char 4: artkailen.deviantart.com/art/i… , ...
- More ...



:iconsoulsshine:

More ... highlighted Menbers and its functions to come Soon ...

LATEST INVITES !
:iconeternalomni:
Proud & powerfull originator and sexy Creator of our Amazing cute Journal Decoration Chibis!

:: NEXT INVITED T COME IN HIGHLIGHT
:iconborisbello:::icongeorgesdc::iconpocketchange-comic:

:: NEXT NEW PEOPLE "TO INVITE IN" OUR PRODUCTION
:iconlrdalucard::iconlordmiste::iconpriteeboy:

:: PEOPLE INVITED REFUSING TO PARTICIPATE ::
:iconjimlee00::iconliamsharp:



:: RECENT ADMITTED PROD GROUP MEMBERS
:icondrunkenshinigami::icongon95::iconichigofruit17:

:: AND ALL OUR INVITED PRODUCTION MEMBERS! SO FAR

:iconestivador::iconultimategemini82::icongalliardo::icongeorgesdc::iconshonemitsu::iconlicca-ham::iconrubensmonteiro::icontina-chan::iconbelmonn::iconfabiokun::iconleogoncalves::iconnanni::iconmangax::iconmindu::iconthinai::icontotoroz::icondyes-alekueson::iconpsicopatico::iconarcueidkawaii::iconkamykawaii::iconpc-art::icondannyserena::iconzana-driade::iconlaurew::iconlcbarbosa::iconpandailustra::iconvic-artes::iconnemurutenshi-yue::iconreiowan::iconjustmaryy::iconfaith-dreamer::iconnedrew::iconeduardus::iconatomic-biel::iconguilhermebalbi::iconsergiosaleiro::iconsucuri::iconryanney::iconavalonwing::iconnaoe-chan::iconarcanvm::icontosetti::iconpihfuentes::iconpercy-silva::iconduhh::iconraposabranca::icondiogosaito::iconfelipexd::iconfiatluks::icongmoshiro::icondmendes::iconzaphk::iconfallentenshi::iconphazonridley::iconleonardomenezes::iconsubba-kun::iconflp-lopes::iconilustralia::iconrubiocroft::iconaramismarron::iconknight-in-grey::iconniloloco::iconeduardovieira::iconpietro-ant::icontaiki99::iconrodytsumura::iconrudesenhos::iconbypipa::iconiuricarlo::iconspotti::iconosmar-arroyo::iconsano-br::iconsuigenesis::icontsukijinja::iconarashiichihara::iconjoegaka::iconportilho::iconfonftka::iconnicedice::iconsavioroz::iconmattzy::iconlocoinsano::iconvaloliveira::icondavisales::iconazalea-the-phantom::iconmaxwindy::iconsunse::iconguimarconi::iconandrebdois::icondragaonegro::iconglauconobre::iconamazarak::iconrodrigosalles::iconhikari-pax::iconnori-hojo::icondigo-santos::iconafribeiro::iconartemiatrejo::iconaselluskamijo::iconkakochan::iconhbquadrinhos::iconpointsquare::iconfelipecosta::iconheliosaara::iconhimu-kun::icon7th-seal::icondark-dag::iconbordon::icongureiduson::iconkashir::iconrenmoraes::iconricardoafranco::iconkaizo-kun::iconrobinks::iconalanfaria::iconhbquadrinhos::icondjota::iconprialanis::icon2lazy2talk::iconestevaopb::iconamaterasu-kun::iconedufrancisco::iconpupp3t-pt::iconmykavykos::iconmario-freire::iconraapack::iconkatena::iconinkdropstudio::iconluaprata91::icondarthneo::iconluqkhyjonas::iconbetocampos::iconc85::icononimetal::iconricardoilustrador::iconrinoapereira::iconraqsonu::iconsuperander::iconsemrosto::iconanna-lu::icondjota::iconshingotm::iconraftand::iconmangartdraw::iconguare::iconliciniosouza::iconartigas::iconcallyzah::iconartkailen::iconmukuroy::iconyonami::iconishihira::iconrsouza::iconcatplus::iconmonteirohq::iconkidesenhos::iconplatynews::iconkitsune-dono::iconsneakguardian::icony0z::iconalexandrejosemerces::iconkawamura-seraph::iconkitsune-dono::icondie-dirty::iconemanuelbraga::iconmoreaudobode::iconshidovicious::iconyram9::icondanusko::iconvicvicious::iconricsnake::iconsena-hitori::iconwing-keeper::iconjuliacabral::iconpilzao::iconfriederike::iconmauriliodna::iconm-lupus::iconvaleriapaes::icondcmanji::iconencho::iconjohnpain::iconavatar-do-grafite::iconsekhmet-nanchan::icon0haemoglobin0::iconrafaelventura::iconletsduarte::icondj-sizer::iconalinemendes::iconbru-cosmo::iconilitiaforever::iconigbarros::iconkirschner::iconbest-of::icongiuseppegam::iconduchan::iconsuu-hideto::iconviviminu::iconlevezzali::icondark-dag::iconrafaelventura::iconmukuroy::iconpaulitta::iconnathassiah::iconpaulitta::iconkatsumi-liqueur::iconsatyharvenheit::icongradashi::iconraz42::iconjun01::iconjulianechan2::iconastray91::iconluizraffaello::iconocoelho::iconvictormanga::iconblood-pleasures::iconixa-has-cookies::iconmarcbalbi::iconrenyar::iconbruno-sensei::icondeath-sanctuary::iconakaisoul::icondanzzila::iconsnoo-snoo::iconwinterdruidess::icongoatcheese::iconcelaoxxx::iconabraaolucas::iconlordteepes::iconmarcionix::iconkittysune::iconvandort::iconheat-dash::iconabde::iconmakimari::iconnathassiah::icongabrielmachado::icon-santo-::iconsiphios::iconfredbralvalex::iconmagentaking::iconlufidelis::iconbutani::iconksteinhoff::iconnight2::iconiumazark::icontiggerfactory::iconevannrpg::iconcsnmaky:


To COver latter one by one ... lol..
iF WISHES WERE FISHES!

Get more About our members at Our production group AT !
:iconsoulsshine-online:
Thanks for passing.








1 - THE SOULSSHINE ONLINE GROUP




MAY 2008
WE ARE WAITING FOR THE DEVIANTART GROUPS SYSTEM LAUNCH

:iconhq:

TO RESTART PROPERLY THIS COMMUNITARIAN INTERACTIVE OPEN SOURCE GRAPHIC NOVELS ONLINE PRODUCTION GAME GROUP ACCOUNT

Till there we are Also developing our Both WebSite Organisms

(www.soulsshine.org)
For Oficial SoulsShine & SoulsShade Graphic Novel Production outPuts ...

(www.rpgsi.org)
For The Rpgsi SoulsSHine Production Development Network.

Thank You So Much !


RPGSI STUDIO ADMIN





deviantID

SOULSSHINE
Ruben Ismael
Artist | Professional | Digital Art
Portugal

WELCOME !

 

`',; :: SOULSSHINE Online UNIVERSE Production groups Deviantart NETWORK ! :: ;,'´



:iconsoulsshine-online: SOULSSHINE-ONLINE
THE MAIN USERS PROJECTS & FANS GALLERY SUPPORT CENTRAL

:iconsoulsshine-org: SOULSSHINE-ORG
THE GRAPHIC NOVELS & COMICS PRODUCTION GROUP

:iconsoulsshine-universe: SOULSSHINE-UNIVERSE
THE ONLINE ROLEPLAY UNIVERSE PRODUCTION GROUP

:iconsoulsshine-3ddev: SOULSSHINE-3DDEV
BUILDING 3D ONLINE UNIVERSES

:iconsoulsshine-madefire: SOULSSHINE-MADEFIRE
GAME MOTION BOOKS OPEN UNIVERSE

:iconsoulsshine-unity: SOULSSHINE-UNITY
OPEN GAME DEVELOPERS PRODUCTION IN UNITY ENGINE

:iconsoulsshine-unreal: SOULSSHINE-UNREAL
OPEN GAME DEVELOPERS PRODUCTION IN UNREAL ENGINE

:icon3ddreamscapes: 3DDREAMSCAPES
FOR ALL AND EVERY 3D LANDSCAPES DEVELOPMENT NEEDS

:icondreamsscapes: DREAMSSCAPES
A COMMUNITY DRIVEN OPEN SOURCE CINEMATIC MOTION NOVELS SERIES

SOULSSHINE-ONLINE Is a DeviantArt production GAME MOTION BOOK fav.me/d6070oh PRODUCTION Group Were you Can join Your Original Characters Ambients and all kinds of Literature and Graphic Original Ideas with Others !

 

It consist of two parts.

Non Commercial.

Commercial.


And in two Ways of Production.

Open Sourçe.

& Private !

 

In two ways of work.

Group.

Individual.


This production then is aimed to help creative creators join their works , and make web developed productions for fun and for publishing also.

 

In a Massive Online Art & Literature Rich Communitarian Universe were you can Interact and Game Play your ideas with each others !

Everything is possible to happen around here !
Your Imagination is NOT Our limit !
One for all and All for one !
Here we are for you!



`',; JOIN US NOW !
No matter the Skills or Age ...
.. expression or technique.

Everyone is Invited !
To be part of our Online production group !
With whatever you can imagine !

 

SOULSSHINE Online :: ;,'´


Non comercial groups Organism ...
(www.soulsshine.org)
Commercial production teams Organism...

We are just Starting !
OUR official Organisms ! Are now In constructions this whoole year !
...

Be Welcome to Participate with us from now on around here !
 



From . Light of live Editions @ 2009


Thanks For passing !

SOULSSHINE STUDIO ADMIN






Personal Quote: In faith enthusiasm and daily constant efforts Everything even dreams cometrue in live!

Interests


Nordiske Lake© by Massi-San

Deviantart Been Fructiferous as a International foundry
And Home Place from were all this amazing Landscape Artists Born and Driven Its Inspirational Support
Within the Contact with Each Others.

And if we stop and think and review the latest 10 years

douane by Massi-Sanlife in multicolor by Massi-San

In landscaping in Deviantart .

There Were Some Keys Turning points in history were appeared some Very Amazing Strong Willed Fast learning and Totaly Self made Artists Individuals. That Changed the 3D Landscape Development panorama

Not just With Their Results.
But with their Strong Vision, Amazing presence,
and deeply inspiring Revolutionary Tuition

swamp limes by Massi-San

Massimo Verona

Massi-San
:iconmassi-san:

Been one of those Key turning points In Deviantart 3D Landscape Artists History !

Check out Some Cool Interviews And round abouts ! With the Artist Bellow !


drip-again by Massi-Santhe ambush by Massi-San



First lets know A little bit more
About this Greath Artist profile !

Massi-San's Profile Picture
Massi-San

Massimo Verona aka massi san  
Artist | Professional | Digital Art | From Netherlands
professional 3d environment designer,dj and hand percussionist

He Actually makes his living with the 3d software VUE creating natural environments
He is a Freelancer for any kind of media From still images to animations and architectural design...
 
For any interest in projects You can contact Him at 
massisan3d@gmail.com

You can check its Official Curnocopia Galleries
www.cornucopia3d.com/portfolio/massi-san


Check out its Coll Dj musics 
www.mixcloud.com/djm4ssis4n/

Follow Him on facebook!! 
www.facebook.com/pages/Massi-S…
 


 And he likes:
Likes,comments and critiques And greeting new friends And Fans !,

Its Interests Are !

Favorite visual artist: bob ross
Favorite movies: the never ending story
Favorite TV shows: gold rush alaska,south park,american dad
Likes To watch: each documentary about everything Especially nature !
Favorite bands / musical artists: deadmau5,kings of leon
Favorite games: call of duty | Favorite gaming platform : xbo

Personal Quote from Massi Is:
 
"There is no other way,except the way you choose!!!"



Latest FACEBOOK post :

';-)'
Like · Comment · 
 


And so it is !

Live as Artist is Difficult and not what we think !

Check Some Personal Interviews WitH Massimo Bellow !

And Lets Meet this amazing great Artist in first person !





:icon3ddreamscapes:

SO TELL US ABOUT YOU !

:iconmassi-san:

Hello,

My name is Massimo Verona I'm an 32 years old 3d Environment Designer(3d Matte Painter).

I've started 13 years ago but had to give up on that...
But about 18 months ago I found my way back to the 3d World with the amazing software Vue from e-on.since that i have been teaching me this software to a high level of skills.

I can consider myself a pro user by now and I won 41 " Cream of the Crop "  awards at cornucopia3d and 81 " pictures of the day " awards at the official software homepage from e-on (Vue).

All my winning renders can been viewed here
www.cornucopia3d.com/portfolio…

:icon3ddreamscapes:

You Work Mainly With vue right ... So What other Tools do you use ?
And how do you make the integration with Vue and Those ?

:iconmassi-san:

Well I went back using 3ds max again and I would consider myself an intermediate user with potential of becoming a pro.

I also do Interior Design with 3ds max including modelling all assets needed. Moreover I know how to use Fume fx, Rayfire and V-ray.

I have done some projects integrating my Vue scenes into 3ds max and render them out with Mental ray which is an major improvement in render quality and render times compare to Vue.

It wasn't easy to understand how the lightning works when integrating Vue and Max  but eventually I figured it out and got it working how it's suppose to work.

A really good thing is, that I have the ability to learn very, very fast
and I am determined of becoming a skilled user of different applications that are necessary in the CG world.

:icon3ddreamscapes:

Do you create your own Assets ?
Or Do you rely Mostly on Web Stores as Cornucopia Daz Xfrog etc ?
What is your Workflow When creating them ?

:iconmassi-san:

As i do Landscapes Mostly I create my own assets with in Vue.

Per example I do all the rock formations, boulders ,pebbles, cliffs in Vue
and bake them to polygons to have a proper mesh wich then can be exported in many different formats

For my terrains I make the basic shape in Vue with different fractals
and export the grayscale map of the terrain into World Machine
where I then add erosion and other natural processes to give the terrain a super realistic shape.

You can see all the results of this workflow in my gallery.

:icon3ddreamscapes:

We were happy to ear of you Entering in some movie productions ...
 Avatar Fan Film and Others ? Can you tell us about those experiences !

:iconmassi-san:

Ho yes. I have never used Nuke or Maya though,
But i have been willing to learn all that if this is what is needed for the position I am applying.  I have had some nice projects for customers that contacted me in the movies industry.

My first real project was for known film maker and regisseur Leigh Scott from the movie "Dorothy and the Witches of Oz" with Christopher Lloyd that had contacted me and asked if I could make 2 scenes for his upcoming film that will be in the cinemas in fall 2013 called " The Lost Girls ".

I also made several of scenes for a panoramic projection in a event hall of an very know company located in Zuerich
Switzerland www.aura-zurich.ch/ .

I am involved also in some projects with
www.eutechnyx.com/ in the repartment of ZeroLight in making the Landscapes for an Real Time Car Showroom with Focus on Audi and Jaguar Landrover.

:icon3ddreamscapes:

Thank you so much !
Were can we get more Information and Interviews About you !?
And how Can Someone contact you for work ? 

:iconmassi-san:

Yes i usually do it.  I gave an interview at 3D Art Direct.

The full interview can be seen in the following link:
issuu.com/tosk/docs/issue27?e=… .

A few months ago I made a small show reel from some of my older works
www.youtube.com/watch?v=aSdP5J….

Since then i have improved even more!
I strongly recomend to check out my full portfolio at
massi-san.deviantart.com/galle…

If you want to see all my works till this day.

There are some of my reels at youtube.
www.youtube.com/watch?v=t39hjw…
www.youtube.com/watch?v=7I9Amu…

Please feel free to check everything out and make yourself a picture
of what I'm doing and if the quality
of my work fits your needs.

For any interest in projects You can contact me at 
massisan3d@gmail.com

Of just Follow-me at Facebook.
www.facebook.com/pages/Massi-S…

Thx in advance and I hope to hear from All you soon.


Best regards,
Massimo Verona






Cornucopia3D "Focus"

   

With the world of VUE users expanding daily, each month Cornucopia3D will be focusing on a member of the worldwide VUE community.There are so many interesting people using VUE, we wanted to give you the opportunity to meet some of these users, who catch our attention through their unique ideas and innovations.

For this month's Focus interview, we're very excited to introduce you to Massimo Verona - aka Massi San, a very proactive and creative VUE artist...We hope that you enjoy meeting him and that he will be a source of inspiration for you.

 
Interview with Massimo Verona

Cornucopia3D:
  Hi, Massimo! We really enjoy seeing your amazing landscapes in your Cornucopia3D portfolio. Can you please tell us a little bit about yourself?


Massimo:
 My name is Massimo Verona; I'm a 32 year old Italian citizen and I live in Amsterdam. Before that, I lived in Germany in the Black Forest where I grew up. I love music a lot and have been playing the hand-drums for 16 years now and I have been DJ-ing a lot in some clubs in Germany. The last 2 years I have been focusing on learning VUE and similar stuff.
 


Cornucopia3D: Do you have any formal training or background in traditional or digital art?

Massimo: No, unfortunately I have no formal training. I was always fascinated with drawing or painting and have been drawing a lot since I was younger. I have always been a huge fan of "Bob Ross" which has given me lots of inspiration and made me believe in myself. Especially with sentences like: there are no mistakes, there are only happy accidents!







 
Cornucopia3D: 
How did you become interested in digital art and CG?



Massimo:
 I started 13 years ago using 3ds Max for private use, but had to give up on that really quick due to money issues at that young age. But about 2 years ago I found my way back to the 3d world with your amazing software VUE. Since then I have been learning this software. A really good thing is, that I have the ability to learn very, very fast and I am determined to become a skilled user of different applications that are necessary in the CG world.

 
Cornucopia3D: What version of VUE did you start with? What did you like best about it?

Massimo: I started with VUE 10 Studio and of course I liked the simple way of creating nice landscapes of any sort.
 

Cornucopia3D: You have a wide selection of images in your Cornucopia3D portfolio, from sci-fi type scenes to huge landscapes. Where do you get your inspiration?

Massimo: Inspiration can be something I see on tv or on the web. Or especially pictures of old oil paintings like my favorite landscape artist "Peder Mørk Mønsted" from Denmark; he is the king of landscape art in my opinion!



 
Cornucopia3D: Do you use other applications with VUE? For example, do you model any of your own objects, or create textures?

Massimo: After many years I went back to using 3ds Max again and I would consider myself an intermediate user with potential of becoming a pro. I also do Interior Design with 3ds Max including modeling all required assets.



 
I have done some private projects integrating my VUE scenes into 3ds Max using xStream, and rendering them out with Mental Ray. 3ds Max doesn't really handle all those polygons in a good way like VUE does. It wasn't easy to understand how the lighting works when integrating VUE and 3ds Max but eventually I figured it out and got it working.
I haven't really understood the technical stuff behind VUE and 3ds Max unfortunately but I am learning more every time I use this workflow. I now manage to render water and volumetric clouds blazingly fast. So for anyone who would like to get started I recommend watching this youtube video as a starting point. I personally wish there were be more in depth tutorials about this since it's very tricky to get working.


Cornucopia3D: What are your favorite features in VUE?

Massimo: Well, I like all the features, I would say. I can't think of any that I would like to have missing! Most importantly, the EcoSystems of course and the atmosphere editor. I think those are the most powerful weapons of VUE. The spline tool is also something I use a lot. Also the function editor; I love it but it's a very complex and tricky feature and harder to understand then the rest of the things in VUE.



 
 
Cornucopia3D: Are there any features you find difficult to learn or use in VUE? Any features you would like to see added in the future?

Massimo: As mentioned above the function editor is a real challenge in VUE and can be really frustrating at times.

I also think VUE does need an overhaul on the render engine or even a new one.
It can be slow at times.
 

Cornucopia3D: What genres of art are you particularly interested in? What are your favorite types of image to create?

Massimo: I particularly like natural art and mostly landscapes of any type, especially forest scenes with streams and very large landscapes.
 


Cornucopia3D: Do you have any favorites of your own images?

Massimo: I particularly like my "Country Road" image (below). But there is no real single favorite picture for me. I have made so many that it's very hard to tell, but I think this one is definitely one of my favorites.
I nailed it in any aspect I had in mind while making it, meaning that it came out exactly how I felt it should. Which isn't always the case, since often I create the image on the fly, or sometimes I get distracted while composing the image and then you start adding stuff that initially wasn't meant to be there :-)!



 
 
Cornucopia3D: Do you have any advice to share with beginners, when they want to create a landscape image?

Massimo: I think the best advice comes from nature. She knows how stuff needs to look. So either go out and study how things look in reality, or browse the web (or any holiday photos you may have), to check how light looks at different times of the day, for instance. See the various colors in rock formations (or cliffs, or mountains) and try to imitate nature as best as you can.
The more you sharpen your senses, the more you start looking at nature in a different way. I personally think that it is the lighting that makes your renders look real in the first place. Of course light works in combination with materials and all the other stuff.
 

Cornucopia3D: We have seen your Facebook group for Italian VUE artists, do you find VUE is popular in Italy? What kinds of images are Italian VUE artists doing?

Massimo: Well, you know we are just a few Italian VUE artists and one of them isAlessandro Mancini that you (of course!) know from Cornucopia3D. He is a very good artist, and the kind of images he does are also a large variety of different images from sci-fi to illustrations.
 



Cornucopia3D: Ciao, Massimo, for taking time to talk with us.
Massimo: I would like to thank you for choosing me in the company of other great VUE artists!
Grazie!

Cornucopia3D: Please take some time to stroll through Massimo's extensive Cornucopia3D Portfolio and enjoy his work.







THANKS FOR WATCHING THIS 3DDREAMSCAPES ARTIST HIGHLIGHT !!

Go Give a Lama And a Long watch to Massi-San Gallery now !

With all every Details there is a lot to learn with this
Absolutely Unique Amazing 3D Artist !

BUT WAIT ! Dont you Want to know More ?


So Lets get some Insights on some Making offs For us to grasp a little more its Dedicated techniques !





Making of "Fantasy Rod" by Massimo Verona

As I always like to learn new things, recently I decided to practice on close-up shots in Vue. I've always liked them, but have made very few close-ups since I started using Vue. This was a very quick exercise for me, since I used a scene I had previously created in Vue; so here is how I did it!

First, I opened a scene I already had saved on my system. Since my focus was meant to be on the new plants I made with XFrog, and due to the depth of field (dof) the surrounding landscape would not really be recognizable, I simply used an existing landscape rather than making a completely new scene. Why not make life a bit easier!

Then I decided where I want the shot to happen, what would be the best location within the scene. I choose the border of the little stream I had in the scene and placed 2 splines there.
 

Then I populated the splines with my fantasy rod plants; of course you use what ever plant fits your needs. But you should make sure that it's a plant that will look good using this close range to the camera.

At this point the scene is almost done. I loaded 3 single fantasy rods  into the scene and placed them in between the ecosystem on spline 1. You should just try to find a spot where the loaded plants wil lfit and not overlap with the ecosystem plants. This takes a bit time to find the right spot, but it will eventualy work out and the image will look all the better for it.

Now comes the most important part. Choose the plant that you want to have in focus, and place the camera target on that plant. Experiment with the percentage of blur on the camera; you can get lots of different looks. I used 60% on this scene, but that is up to you and of course the focus distance you have set to your hero plant.


The last step in this project is to set up the sun. Of course place the sun where you like it and where you think the illumination is right to light the scene as well as your hero plant. I placed the sun in the lower left of the scene.


The only thing left to do after you have your lighting as you want it, is to activate the depth of field; set it to fast hybrid 2.5 and choose the number of passes you want. I went for 13 but of course you can use a higher number of passes if you like. For this scene I thought 13 will be enough. Then I hit render and thats it :-)


That was it! It's a simple way to set up and render this kind of scenes. Just use an environment you already have without wasting time on making a new scene. You can of course build the scene from ground up...but thats up to you. I hope this short making of will help you to make something similar!
 
Thanks for watching this and good luck!  Best regards, Massimo Verona

Please be sure to visit Massimo's Cornucopia3D Portfolio.





Check it out This amazing Artist Gallery Top Popular 100 Works !



douane by Massi-Sanlife in multicolor by Massi-Sandrip-again by Massi-Sanswamp limes by Massi-Santhe ambush by Massi-Sana soft spot by Massi-SanDragon Bay© by Massi-Sanraindrop side by Massi-Sanbuon giorno by Massi-Sanfantasia land by Massi-Sanwidow makers by Massi-Sanlake tranqulity reinvented by Massi-Sandouane updated by Massi-Sanarrival by Massi-Sanblue shine by Massi-Sanstill waters by Massi-Sanisla sorna by Massi-SanThe cottage of horror by Massi-SanFar Cry© by Massi-Sansubmission by Massi-SanRay Valley© by Massi-SanCarpet Bombing by Massi-Santhe servants of the light by Massi-Sangood afternoon by Massi-Sanufo hunter by Massi-Sanmountain pond by Massi-Sanisola solta by Massi-Sango green by Massi-SanSo Green© by Massi-Sanlost by Massi-Santhe rocks of spirits v2 by Massi-Sandeeper by Massi-Sanjust right by Massi-SanMountain Man© by Massi-Sansigns by Massi-Sanup hill by Massi-Sanmare e monti by Massi-Sandiscovery by Massi-Sanvalle verde by Massi-Sansunrise at the lakesides by Massi-SanStone Creek© by Massi-Sansoft delights by Massi-Sanforestia by Massi-SanCambrian Ridge-sunrise by Massi-SanOceania© by Massi-Sanmystical mood by Massi-SanA Hazy Place© by Massi-SanOutskirds© by Massi-Sangreen hell by Massi-Sanrescue by Massi-Sandesert pond by Massi-SanThe Snowy Path To The Old Church© by Massi-Sannational park by Massi-SanCliff Strata Test3© by Massi-SanBlue Shine© by Massi-Sanepondemia by Massi-Sandeep impact by Massi-Sanla mesa3 by Massi-Sana pond by Massi-SanPeaceful Afternoon© by Massi-SanAlpine Pond by Massi-Sancompromise by Massi-Sanhmmm? by Massi-Sansightseeing v2 by Massi-SanWinter Stream© by Massi-SanThe Snowy Path To The Old Church ( Night)© by Massi-SanA Good Afternoon© by Massi-Sanlime like v2 by Massi-Santhe waterfalls by Massi-Sanpassage by Massi-Santime to relax W I P by Massi-SanPond Cottage 1.1© by Massi-SanCandadian Rockys¬© by Massi-Sanmagical by Massi-SanLago Alto¬© by Massi-Sandelicate stream by Massi-SanLost In Oceania© by Massi-Sanoutskird by Massi-SanMorning Rays¬© by Massi-Sannorthern territorial by Massi-San65 meters by Massi-SanMorning Glow© by Massi-Santhe pond of ages by Massi-Sanmr fog by Massi-Sanon the way by Massi-SanPines And Ferns© by Massi-Sancala conta by Massi-SanWidow Makers 2013© by Massi-SanCave Island© by Massi-Santhe guardians by Massi-Sanmystical mood v2 by Massi-SanThe Cliff© by Massi-Sanle pond de asile by Massi-Sanlago di garda by Massi-Sanan evening at see by Massi-SanSwiss© by Massi-Sanriviera by Massi-SanOn A Wintersday© by Massi-Sanhiding place by Massi-SanGraub√ľnden¬© by Massi-SanSnowy Range¬© by Massi-Sancoming up by Massi-Sanwinters grip by Massi-SanOld Farmhouse© by Massi-SanDystopia© by Massi-Sana day in spring by Massi-Sangood bye v2 by Massi-Sancracked and eroded by Massi-SanThe cottage of horror by Massi-Santhe river po' by Massi-Sanafterhours by Massi-SanWarm Waters© by Massi-SanChill© by Massi-Sanpath brake by Massi-Sanwide open artistic by Massi-Sansomewhere in brazil by Massi-Sanmoods by Massi-Santhe lagoon by Massi-SanVejza Canyon© by Massi-SanDelight© by Massi-San







As you So kindly reached Down here !

We got something special for you !

:iconmassi-san:


Pick Up today Your Deviantart Exclusives 

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The 3DDREAMSCAPES Team

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3DDREAMSCAPES Features

3D DREAM SCAPES BRYCE MASTERPIECES !

Wed Mar 18, 2015, 10:27 AM


Tropical Rain by xmas-kitty


What makes a 3D Dream Scape ?! 


A Cold Day by xmas-kitty

Well this  ... Making it Alive with Deep Lived Dreams !


Abandoned Farm by xmas-kittyHuntress by xmas-kitty



Want a Deviant to Submit Daily Deviations in the 3D Category ? Well just look around in this journal !

So Lately i have become astonished on HOW my girlfriend xmas-kitty Does 3D Art ...
... and HOW many of the masters on her friends cycle, mastered the Darned Daz3D BRYCE

BUT SHE IS Like No one ELSE! ...

Lavender Fields by xmas-kittyBamboo Forest by xmas-kitty


And i have been a little bit Jealous,  i guess ... cOULD YOU BELIEVE ALL THIS ARTS ARE MADE IN BRYCE ? 


Orinoco by xmas-kittyThe Big Valley by xmas-kittyCanadian Spring by xmas-kitty

Its seriously kinda Hard to believe ... The AMount of efforts and hours is needed to do This kind of Outrageous 3D ART Masterpieçes !
Out of the most difficult and outdated 3d application there is ...

Desert by xmas-kittyGolden Fall Forest by xmas-kittySummer Rain by xmas-kitty


And there are more of her ... A heck lot more !
All World Best in Bryce Top STandarts !!
Have you ever tried Bryce ?

THEN Just Check OUT her GALLERY !


AND TELL-ME ISNT THIS GIRL COMPLETELY ABSOLUTELY AMAZING ????

xmas-kitty.deviantart.com/gall…

Well yes she is ...

:iconxmas-kitty:

Her Art is reaaly Exciting as no other alike in the world !

Sunday Morning by xmas-kitty

I guess this Amazing Artist Needs a Guide and a Introduction To Her Art ...
As it Got so many Different Deviations is so different STyles ..

If you Go to her Gallery ..

  Will see a Window Opening to a New 3D World ...
A World Were the Artist Its GOD GIFTED ...
With Its Amazing Vision .





And i Personally know How Much this Things Cost ...  AS WELL THE FEELING BEHIND IT !

FIRST OF ALL LET ME TELL YOU !! BRYCE IS NOT EASY AT ALL !! ...

 Its like, Bryce it is just The Most Ancient Pieçe of SOftware there is !!!



Bryce can be the most intuitive 3d application for low 3d results were you Matte paint things after to cover its faults sure...

But its a plague to work with ( professionally ) if you want quality ( comparing to other applications )
We are in 2016 and Bryce interface and workflow is from 1996 !! And that is 20 Years difference ! 



First you cant see a thing but wireframes in  BRYCE viewport... and you have to guess or imagine were things are!
Secound ... if you want ( professional quality ) Sometimes You must wait 10 hours or more for a render to finish !!!
And then you notice you positioned something bad... and there you go... more 10 hours render ... 

Bryce was very cool back at 2000... But at 2015 its quite unbearable hard to get anything of REALISTIC quality out of Bryce...
Even Terragen or BLENDER You can do better things more easily !  

I Actually Quited 10 years ago from it ... And right now i just work with "Real Time Game Engines" As UNITY and UNREAL ... 
And thanks God They exist ... Because you can do things as good as bryce "But in real time?" ...

And look with 20 years of working with 3d i don't see myself exactly as a Noob, to not even bare Bryce... i can do things like this in "CarboN Scatter" "Vue Xstream" "3Dsmax + Vray + Forest pro" "Blender"   "Octane" "Thea" "Maxwell" ... "Modo"

MARTIGNANO Trento - Fly by by SOULSSHINE:: THE WOLF STANCE :: by SOULSSHINESaoron Antlasco by SOULSSHINETHE GHOSTS WALL by SOULSSHINE

Whatever other 3d application Starting From Free BLENDER is better for me doing things Than in Bryce ... because i just Freak out ... as i seriously don't have patience !  As i cant wait for that "Thing" be a whole day to finish a render ... whenever i want to have some little more decent render qualities... Even with VUE XSTREAM I freak out SOmetimes on how Slow That Bloated Software Can be with advanced features as some simple volumetrics and spectral radiosity atmospheres giant ecosystems etc .. can also go for 10 hours render in my 16 cores machine ... but lets see.. Vue is also from year 2000 16 years ago ... and E-on Does nothing to improve render times So to work with VUE Professionally You need a "Render Farm" ...
And that is the all mighty E-on Vue That "Professionally" also Freaks me out ! Now imagine Bryce !!  ... lol...


I Love to work with Unreal Engine or Unity ... As They are FREE and WHat you see is what you get .. even features as volumetrics or procedurals, from bryce are instant in a Game Engine ... as Unreal or Unity ... Got No Render time Waiting as all 3D applications should!
 www.youtube.com/watch?v=w6EMc6…  | www.youtube.com/watch?v=pXWAsa… 




But that also means that if Today 3D real time Programs Are Easier
When you come back to a old school program as bryce

You will really feel your 3D Qualities weaker.

With bryce you need a lot of "patience" and alot thinking to do better things in bryce
You really need to "stretch your  Artistic imagination" In Bryce

As well you need to have "amazing Technical 3d skills"
To do something realistic good
out of the oldie bryce .

And that is what this amazing No other Alike Deviant HAS 

Candy by xmas-kitty

Much more than than Common Cookies your browser can eat ! Just in Bryce ... this artist has ...

A Unbelievable degree of Mastering in Bryce Lightning, Scene Composition , and Materials !

By the Garden Wall by xmas-kitty

I don't actually remember to see better than this kind of Bryce Mastery That much ... 

Not Even on the Official Bryce Galleries ...

Its amazing how this Artist Works are  quiet Unrated And Unknow ... As she can Easily be on the World Tops !

Just Another Dress by xmas-kitty

But not just In rendering... But also In Modeling ! Her Characters And cloths Are Original made .
Her Scenes are completely Astonishing emotional ... Vibrant of Feelings i would say. 

The Artist by xmas-kitty

And  If you Check The Quality of this ARtist Originally made 3D Models you will be astonished..


Lets just Say this was her First 3D model Made And 3D render in bryce ??

The Organist by xmas-kitty

Just look at the Complexity and lightning !
For a First Work in bryce 10 year ago is quite Unbelievable amazing.

The Rich Complexity of its Original Modeling 

Gazebo by xmas-kittyPagoda 3d Model by xmas-kittyAdobe Mission by xmas-kittyHawaiian Deity by xmas-kitty

Her originally modeled Art is Quite a Spiritual Exploration 

Human Tree by xmas-kitty

Of all types of adventures .

Temple of Chaac by xmas-kitty

Her Art is full of rich Details Everywhere !

Deep in the Jungle by xmas-kitty

Reaching always bryce to its poor 32 bits limits ...


But not just in Landscapes or Architecture , Just Check out the Quality and Style of this Original Made characters !

Martini Man by xmas-kittyPortrait of an Old Man by xmas-kitty
Havana Man by xmas-kitty

The Originally modeled cloths to Characters Complexions to original Textures WOrk of this QUite UnderRated artist is Incredible !

Honky Tonk Cowboy by xmas-kittyPiano Man by xmas-kitty
Cowboy's Sweetheart by xmas-kittyA Glass of Red Wine by xmas-kitty

And again Its all Bryce renderings !

But in each Image getting its own Mood and style and Perfect colors Scheme ...

SO if you think Doing "Bryce Landscapes as good and Moody is difficult !

Autumn by xmas-kitty

Having Characters so well done in BRYCE is Quite Rare Actually !!


This Artist Art is Iconic Glorious and Dazling .


The Good Shepherd by xmas-kitty

And the Ethnic Mixture of Cultures is so much Extremely Rich and captivating.


Lapis Lazuli by xmas-kitty

Its not Really common so much Features at such Level Together in just one Artist !





And DOing all that IN BRYCE ... Is totally Unbelievable ...
But brings back the Power and Enthusiasm of the 90's !
Those times Were we didn't even know what computers were capable !
But we would just VIBE And DREAM at its Minimal Possibilities ...

SO Yeah i admit  i am so jealous of xmas-kitty  "Real Old School Artistic " Qualities ...

Doing Such Amazing Arts. In such a difficult slow outdated 3d Program.
And give it qualities, as if was made in a latest Software as Vue or Modo...

And i know Bryce from up to down ... So i know how difficult can be do high quality Art with it.

BRYCE was ACtually my STarting point in my 3D Carrier ... i started worked with BRYCE since Metacreations Bryce Version 1 ! 
Before it become bryce even it was just a Photoshop Plugin Included in Kay Power Tools Back in 1994   

This was the Look of The KPT Tools set in photoshop that Contained "Bryce" 3d scene builder ...

 

I even Bought a Book to Learn it the KPT BRYCE Tools Back at 1995 


Its a BLAST FROM THE PAST !

As BRYCE it was such a Hot Thing by that time ...



It was sooo cool ... And such Exciting Actually !



Was also my First Introduction Ever to 3D !



Now that was 21 years ago !!
And i was 15 Years old !

Playing with Bryce 1 Like a Amazed kid ..
Lets also say that my first computer i had at my 8 years old ..

001 - Zx2 by SOULSSHINE
And it was a "Tape" datacorder Sinclair Spectrum...
So i was Not new coming to computers ...

And i DOMINATED BRYCE ! Like no one else Back then ... "WAY BACK THEN" ...

Then at 1998 .

BRYCE 2 WAS RELEASED ..

Check out the Quality of that Bryce Cover bellow .... Quite a Realistic 3D image for 1998 hum ?


And i fell in love ... and started my Big Adventure on "More Serious 3D" ...


I guess Few People in Whole World Started Their 3D Adventures Way back at 1995 .. 
But if you did ... You know how enthusiastic Out of this world was the feeling...

To be able to create a Whole world that was "yours" out of that Little window ...


Would make you Feel Excited and God like !

Would make you feel there ...

...


AND ITS EXACTLY THAT FEELING ..

Of putting Yourself Feeling like a Gods Child ! There in That Scene ..
But Feel yourself everything ... The Breeze, the clouds the touch of the wheat ...

June by xmas-kitty

Of going beyond the art Medium or tool ... with your powerful intensely felt vision.

And translate yourself into that Moment that exist only there in your mind ...
But with all liven and deeply felt details ...intensely mastered.

The DEEP FEELINGS EMBEDDED IN A ART Pieçe in every little details

That is the Real power of a Real 3D Art Master as Simone D. 


xmas-kitty

Few Artists in WHole History 

Even Greatest Oil Painters Can Achieve that .

"The Magnificence of Being there" 

And making us feel there.

In that Eternally Captured moment.




At this Deviant Gallery will find one of the Most Prolific Diverse and qualifying 3D Old School Artists today!

:iconxmas-kitty:

She is Outstanding in her 3D Art renderings, but also in 3D modeling and in 2D Painted art !

And More ! Beside Amazingly Gifted ! She Even Gives Away many of her original 3D Model Creations !

The Diversity of themes and creativity, flexibility and Arts quality of this Artist is Absolutely Amazing !

But Just check A little bit of out Her Gallery that is sincerely no other alike in whole Deviantart  !

SCROLL DOWN AND BE AMAZED !


A Cold Day by xmas-kittyAbandoned Farm by xmas-kittyHuntress by xmas-kittyBamboo Forest by xmas-kittyThe Good Shepherd by xmas-kittyLavender Fields by xmas-kittyWinter Wonderland by xmas-kittyGazebo by xmas-kittyTiare Tahiti by xmas-kittyOctober by xmas-kittyNight Fishing by xmas-kittyBlessed in the Light by xmas-kittyPagoda 3d Model by xmas-kittyArachnophobia by xmas-kittyWhite Dress by xmas-kittyTropical Rain by xmas-kittyTrain and Bridge and Mountains by xmas-kittyHuman Tree by xmas-kittyAlpine Landscape by xmas-kittyIntruders in Paradise by xmas-kittyFar In The North by xmas-kittyLand of Eternal Snow by xmas-kittyLapis Lazuli by xmas-kittyJungle Girl by xmas-kittyAncient Pine in Front of the Canyon by xmas-kittyValley of the Wild Horses by xmas-kittyDesert Town by xmas-kittyLagoon by xmas-kittyHuntress 3 by xmas-kittyJapanese Architecture by xmas-kittyHavana Man by xmas-kittyWhite Dress 2 by xmas-kittyA Peaceful Place Far Away by xmas-kittyA Glass of Red Wine by xmas-kittyMorning Swim by xmas-kitty!Kim by xmas-kittyBlack Dress by xmas-kittyOrinoco by xmas-kittyLet's Go Swimming by xmas-kittyArctic Summer by xmas-kittyBlonde by xmas-kittyThe Artist by xmas-kittyThe General Locomotive by xmas-kittyWaterfall by xmas-kittyMountain View by xmas-kittyAbandoned Farm House by xmas-kittyLand of Eagle and Puma by xmas-kittyPedestal by xmas-kittyAutumn by xmas-kittyOrcas by xmas-kittyJust Another Dress by xmas-kittyDesert by xmas-kittyUntitled by xmas-kittyThe Gazebo by xmas-kittyThe Big Valley by xmas-kittySunday Morning by xmas-kittyTight Black Leather Dress by xmas-kittyCanadian Spring by xmas-kittyDesert by xmas-kittyRural Winter by xmas-kittyStarlet by xmas-kittyBlue Dress by xmas-kittyApsara by xmas-kittyBy the Wall by xmas-kittyUhura by xmas-kittyA Peaceful Place (Version 2) by xmas-kittyAlpha Nude by xmas-kittyRoof of the World by xmas-kittyWinter in Switzerland by xmas-kittyMonica by xmas-kittySmiling Fairy by xmas-kittyEverybody is waiting for Santa by xmas-kittySummer Rain by xmas-kittyMoroccan Bath by xmas-kittyBabushka by xmas-kittyBlue by xmas-kittyJune by xmas-kittyHine by xmas-kittyOcean of Sand by xmas-kittyPortrait 1955 by xmas-kittyLast Day Of Summer by xmas-kittySummer Light by xmas-kittyAdobe Mission by xmas-kittyDeep in the Jungle by xmas-kittyMount Fuji by xmas-kittyGramophone by xmas-kittyTaste my Soup! by xmas-kittyCandy by xmas-kittyMirror Mirror On The Wall by xmas-kittyInsurgente by xmas-kittyPele by xmas-kittyPolar Bear Family by xmas-kitty Girl and Dice by xmas-kittySunlight by xmas-kittyGolden Fall Forest by xmas-kittyTamahine 1900 by xmas-kittyA Cup of Hot Chocolate by xmas-kittyDancing by xmas-kittyFish in a Bag by xmas-kittyBeach House 3d Model by xmas-kittyMerry Christmas by xmas-kittyFjord by xmas-kittyMission at Diablo Canyon by xmas-kittyDead Horse Salt Flat by xmas-kittyPlay with Me! by xmas-kittyRabbit by xmas-kittyDreaming of Summer by xmas-kittyLocomotive by xmas-kittyFrozen Land by xmas-kittyLouise by xmas-kittyBefore The Storm by xmas-kittyArctic Wolfes by xmas-kittyShy by xmas-kittyDragon Lady by xmas-kittyIntruders in Paradise Part 2 by xmas-kittyRuby by xmas-kittyMountain Meadow by xmas-kittyHot Steam Bath by xmas-kittyCool Water by xmas-kittyCowboy's Sweetheart by xmas-kittyDisco Queen by xmas-kittyCity of Marduk by xmas-kittyWinter is gone by xmas-kittyTwisted Rings by xmas-kittyCoastal Rocks by xmas-kittyAlpenglow by xmas-kittyAlejandra by xmas-kittyPortrait of an Old Man by xmas-kittyLonely Cowboy by xmas-kittyMammoth Attack by xmas-kittyXmas Kitty by xmas-kittyThe Motherland Calls! by xmas-kittyThe Mask by xmas-kittyMexican Girl by xmas-kittyRock and Ice by xmas-kittySwedish Summer by xmas-kittyPurple Rose by xmas-kittyTwins by xmas-kittyFiddle by xmas-kittySpock by xmas-kittySugar Skull 3d model by xmas-kittyDed Moroz and Snegurochka by xmas-kittyBy the Garden Wall by xmas-kittyEvening by xmas-kittyGauguin by xmas-kittyHawaiian Deity by xmas-kittyGreen Mountains by xmas-kittyDo You Like My Dress? by xmas-kittyMonastery by xmas-kittyDolmen by xmas-kittyBrother Antonio by xmas-kittyDown by the River by xmas-kittyQuinceanera by xmas-kittyTemples by xmas-kittyWinter Forest by xmas-kittyEternal Smile by xmas-kittyChocolate Santa and Candy Cane by xmas-kittySnow White by xmas-kittySome Like It Cold by xmas-kittyDesert Pond by xmas-kittyThe Organist by xmas-kittyc c by xmas-kittyHouse by xmas-kittyPortrait by xmas-kittyWinter is back by xmas-kittyBuilding B by xmas-kittyInes with Red Boots by xmas-kittyTatiana nude by xmas-kittyFlamingo Lake by xmas-kittyUncle Alfred by xmas-kittyLavender by xmas-kittyFace by xmas-kittyGingerbread Man 3d model by xmas-kittyMartini Man by xmas-kittyBuilding A by xmas-kittyBathing in a Sinkhole by xmas-kittyUrsus Spelaeus by xmas-kittyUntitled Pin Up by xmas-kittyBronze Head by xmas-kittyHe's Back In Town by xmas-kittyTemple of Chaac by xmas-kittyHe's Back In Town (Version 1870) by xmas-kittyQuetzalcoatl Head by xmas-kittySitting on Floor by xmas-kittyThe Water is Fine by xmas-kittyBuilding by xmas-kittySunshine and Snow by xmas-kittyDobro by xmas-kittySouthern Belle by xmas-kittyMandolins by xmas-kittyBiker Pin Up by xmas-kittyLet It Snow by xmas-kittyTired by xmas-kittyBodysuit by xmas-kittyLe Petit Cuisinier by xmas-kittyLandscape by xmas-kittyStanding in an Alcove by xmas-kittyBeautiful Winter by xmas-kittyMission in the Desert by xmas-kittyBlue Water by xmas-kittyDancing Mommy by xmas-kittyWe Come In Peace... by xmas-kittyDia de los Muertos by xmas-kittyLeila by xmas-kittyPiano Man by xmas-kittyAn Ancient Legend by xmas-kittyPortrait by xmas-kittyLonely House in the Forest by xmas-kittyFirst Snow by xmas-kittyMarisol by xmas-kittyYes We Can! by xmas-kittyMahabalipuram Style by xmas-kittyGolden Dress by xmas-kittyDeep Winter by xmas-kittyHonky Tonk Cowboy by xmas-kittyAutumn by xmas-kittySnow by xmas-kittyWooden Orthodox Chapel, work in progress by xmas-kittyNightmare by xmas-kittyBuenas Noches Mi Amor by xmas-kittyLast Christmas by xmas-kittySnake Skin Suit by xmas-kittyMiss October by xmas-kittyAutumn Leaves by xmas-kittyWinter by xmas-kittyLittle Lady and Big Doggie by xmas-kittyOld Farmstead 2 by xmas-kittyHei Tiki by xmas-kittyRocket 88 by xmas-kittyWhite Easter by xmas-kittyScrooge by xmas-kittyJingle Bell Sombrero by xmas-kittyGreenstone Mask by xmas-kittyLil' Lucie and her Grandma by xmas-kittyOld Farmstead by xmas-kittyLocomotive textured by xmas-kittyA lot of Snow by xmas-kittyThe Monster by xmas-kittyFoxy by xmas-kittyI have a Gift for You by xmas-kittyJack by xmas-kittyCurvy Nikita by xmas-kittyGendarme Cruchot by xmas-kittyRed Canyon by xmas-kittyLa Belle Et La Bete by xmas-kitty
Sisters by xmas-kitty





SOULSSHINE
 




Features:
2015: xmas-kitty
:iconliamsharp:
=LiamSharp 10 hours ago  Professional Artist
It's a sad fact that lots of artists are not paid what they deserve - and nothing near enough to make a living out of it. This is, and has always been, true. :-( (Sad)


(This are the Range for Professional COmics Comissions Rates )

Pencils - $50 - $400

Inks - $30 - $200

Colours - $30 - $200

Writers - $30 - $150

It's a big range! With the expectation of four pages a week the low end is not sustainable as a means to make a living. Somewhere is the middle of these numbers is your average set of rates, and there rare exceptions who make even more!

Hope that helps!

L.

www.madefire.com
Reply
Cancel

:iconsoulsshine:
~SOULSSHINE 23 hours ago  Professional Digital Artist
That was a very interesting Comment.

Been 20 years asking that to professionals, and you were the first one to be straightforward about the subject.

Thanks so much.

w00t!

PS: Daaamm.. That was Spiçy ! I was taking 1$ to 2$ For hour by any work people would commission me .. cause i tought people would not pay more: OMG - I HAVE BEEN LEECHED All my life !!! Lol ! That is so common isnt ... Lets get this MOTIONBOOKS Revolution Coming ... Who knows is the sole Most proper solution for Indie Comic Artists make some money on their own, With more QUality Media Results and With a very own special Direct Conection & Contact to the public without all those vultures underRatting our art... 


Giggle

PsPs: Im so happy to hear God Killers is coming in Motion books.
- That Very best Literary production yours Changed my life Reaaly !

Glomp!

All the Very BEst Mister LIam SHarp ! 
Keep raising Yourself to the Eternal Stars, Were you belong ... 
But Want to know WHat i reaaly think ?



SHORT ANSWER...



Mourning Doesn't Takes us no were !

- CREATIVITY / BRAINS / UNLIMITED JOINT EFFORTS ! More than Ever Is What makes A living be possible Out of this too much Artistic Fields.
:w00t:


...


..



.



.



.


.


..


...



LONG ANSWER / Almost like the Whole Lecture ...





YES ! We artists been Underrated In all ways By the Economics World !


THATS EXACTLY WHY WE NEED TO MORE THAN EVER UNITE !! AND TOGETHER MUST FIND A BETTER WAY !!

A Virtual Online community like deviant art ... And a Little bit of socially and creatively kind & caring help with each-others, Pave the Platforms in That Way !

THE UNION MAKES THE STRENGTH !

There is just need a lot of Mutual Work .

Each one in each own project. For itself and its own dreams.
And All for All ! Everyone Helping a Bigger project For a Common Goal !

That is what i Always envisioned. 
On the Hardest way.  Since many years ago.

I'm so Glad to see others reaching That productive Achievement With all those better Ideas in the Form of a Company.


:iconmadefire:


BUT DREAMS ARE NEVER ENOUGH ...

Beside Iv Been one of the persons That never in my Whole life and 28 years of being and Artist it was possible for me to make a Living out of this .... Dreamy things as Living By its own ART  

But i Have Found In The hard and worst way also That: There is the need of More than good Ideals / More than Good Altruist Vision ...

- To Achieve And Raise a Good Successful Art project to Be done / there is the need of 200% or 300% more efforts Than in other common Professions To reach the Quality Goal To make it Sell.

In Art There is no Selling Gimmicks That Make it or not. There is Enough Deep Qualities In the Work of art That Reach in all ways All kinds of people or not. ANd that's it. 

---

ANd that is a Fact Especially this Days / That The quality Bar is so extremely high.
And therefore the Only ones that Really Sell are big Studios that have 150 Employees Working in 1 title. To make By the Forçe of money That brings Union and joins Creativity And achieves kind of Unbelievable things. On those Big STudios That Spoil The Public For all us Outhere ...

People In the Entertainment field are too much Often Spoiled WIth the Case of Games/Movies that push the Bar Graphically to a level That would be difficult to imagine 10 years ago .  

---

SO why they would go Spend their money into Lower things as COmics ?
If they Can download from Web all those Pirated Amazing free games ? Great Animation ? Movie Series ?

WE MUST BE SINCERE ...

---

WELL FOR ME THE UNLIMITED CREATIVITY EFFORTS ALWAYS MAKE IT : But even creativity Is Short and Never Enough.

---

AFter much Fought Thought of many years ... FOR ME The Answer is that :

-  The GRAPHIC NOVELS : MEDIUM / Even the Multimedia Novels - Have always the "NOVEL" In it ...

Its Not just the ART / but the BRAINS / The Beyond ALL FEELING / EXPERIENCE / INTELLIGENCE - People need to Make Great Literature Novels ...

To Push the Bar for people Wanting it . And become addict to it ... Like it is and always was tru the centuries in all kind of Pure Best Literature. 

---

If its a MODERN TRUE that TODAY Graphics Achievement is done with GROUPS Of Many persons working in Just 1 title / To achieve the So much needed world level graphic Bar quality needed. 

Its a Common ANCIENT REALITY ... That people That READ GOOD BOOKS .. 
- They Start to Not be able to see And tolerate so many Movies, SO many Series, So many Games, SO many Animation, Even So many Comics ... 

Because their Cultural Intellectual level As well their visionary Imagination Proceeds To Another level - JUST WITH GOOD LITERATURE.

----

SO i Think the MIXING / Of That Almost Chemical fact of The Good Literature. 

And The Pure EFFORT in Make And Bring in the Entertainment field PURE NOVELS As good as Any of the BEst 500 Pages Of the best Novels Made Since ever.

MIXING THAT : To the Grouping Artists Qualities to Achieve Over the Bar Graphical Results ..

ON A NEW KIND OF PLATFORM.

That can mix The , LITERATURE, GRAPHICS, ANIMATION, GAME-PLAY.  
( That Is the way. )

----
SO IM VERY GLAD TO SEE THAT WWW.MADEFIRE.COM / AND MUCH INTELLECTUAL / AMAZING ARTISTS GUYS LIKE YOU ARE PAVING A NEW WAY !

CONGRATULATIONS ! And keep broading the way And making it Larger to All us ...

THANK YOU !

For your Ever Growing Intellectual & Artistically Contribution to this Field. 

:wave:

...

RUBEN ISMAEL / RPGSI SOULS STUDIO





PS: In all That Said I just have A Personal Question For you: WOLSTENHOLME Said That they will be Looking for Integrating the "Game books Option" In the MotionBookTool In a Near Future .... How near is that ?
- Dude How Is going the OPTION to Make GAMEPLAY ACTION SCENES ... That is "CHOSE YOUR WAY" Scenes Out Of the MotionBookTool ... ARe your Engineers Tickling on it ?

- That Game Play Chose your Way On Whats happen Next is so Crucial to my MotionBook CGI Game Project. That it might even Dictate if i Bring it to the MotionBook Platform Sooner or not ...
- In the Case of you guys not be able to make it / I even bought the MotionArtists Software motionartist.smithmicro.com / As that Software / More near to a Full Motion Studio ... Already allows Somehow that kind of "Gameplay Chose your way In Linking scenes Back & forth EVen between Several titles, Tru the new Html5 Technology Wich is All kinds of Mobile COmpatible And way supperior to Flash  ...  

You know ... You guys Been the Pioneers ... But You Should look at the competition / as soon or latter they will be at your door ... 
( Sadly As in Everything : An Artist Makes things Pretty ... The Engineering Makes Things Functional.. And only Money makes Dreamed Things Happen ... And thats the sad Part of this World : TIME IS MONEY Also ... Soo... ) 


You see this things of Motion Books take so much time to be done right / and right now for the first time in my live im starting to make some more easy money with my artistic creation thru the Assetstore.unity3d.com  

That More than Ever i will be needing to find a Way To mix "Game Trailers" And "Chose your way Game Action" Tru the Motion Books Platform. To Aid And Sponsor my Production Game Development Series ...

You see for me there is not a GAMES Medium, a MOVIE Medium, a NOVELS Medium, a ANIMATION Medium a MUSIC Medium ... THEY CAN BE ALL ONE ! ..
For me they are all ART : And as Art They are they easily can be joined and AID Any Project If used well Together.

The BEST PRODUCTION PLATFORM. Also the One that can make More Money . Is And will be No Doubt this day the one that is able to Mix them all in 1 you know ...

---------

On Overall WWW.MADEFIRE.COM / Already Give Us the Possibility To Mix ART / ANIMATION / LITERATURE / AUDIO ...
Now we just need to Mix the Possibility to Make GAME-PLAY ACTION SCENES in it !  
To Make it Complete As a True Full Medium & For all needs Great Platform!




WITH ALL MY VERY BEST REGARDS !!

See us around in One more Productive Half Year or so !

GOOD LUCK !

:hug:




Cheers Old Friend !  :glomp:
ALL the BEst Within Everything !



RPGSI SOULS SHINE STUDIO / THE SOULSSHINE ONLINE | Open Development MultiProductions Universe
:iconsoulsshine-online::iconsoulsshine-3ddev::iconsoulsshine-madefire::iconsoulsshine-unity:



Reply</b

( Warning / not for kids Thinking )

Aspect of Death by velinov



forum.square-enix.com/ARR-Test…


So iv Been heavily trolled this latest days by jealous Final fantasy fans !
Just because i was Able to Enjoy The FFXIV BETA Game And Walk around All world  with a Level 1 Character ...
- LOL !


On another Side note : Humm... I always tough was a Little bit Hard to talk With kids.

And make them try to Understand Anything /About the Dificult Professional Artistic Life Endeavors.
/ As they just don't care how hard even most simple things are made / and have not the enough life Time Experience.

With 34 years old ... I now have the Absolute sure ...

lol...
That Said...

Thanks everyone That jUST Enjoys a litle Artistic Game Developer Effort..

THE ALWAYS POSITIVE ENJOYERS ! AND NO MATTER WHAT SUPPORTERS !
You are the SOLE Reason Because WE game developers are here.

Reaaly. Thanks.


-------------


So i WIll not going to effort to Explain my Actions / to Kids / in Anyway.
Or to talk to them in a Easy Simpler way that They would understand.

You Will excuse me. I always tough that If you Treat Kids as if they were kids. They will end up like Babies. But if you Teach kids What life really is For adults, They will become More Serious and responsible about it. So Thats what i think.

We are All Responsible for What we do.
So i Do take full Responsibility for this Thread.

I know at this point all Kids that have nothing better to Do now they are waiting in Rage for their Toy to be delivered by the Grown ups that are right working  hard. And You wilL Excuse me for disappointing even further But their Work. Not Because of "You kids" But because the money they will have to make to support As developers their Dreams and Work Achievements in a Possible best way that could please as many.

Life is Not Also All About "The money" you have or not for investments.
And i think that Was proven in All other versions Made of this game.


I know that most of all Nonsense hatters / Critics thereabout Are most of all Under Aged People that Know little about life, And those usually live with Someone else supporting them not on their own.

But I think even those Kids Should know That Economics worldwide are really bad and things are really difficult for everyone That Works Worldwide.

There are Many Talented people Literally Starving OutThere.
And therefore Business and even Games models Should Change.
To Adapt to this Difficult new days.

Wile Maybe all you 60% of the kids Are out here / Without Whatsoever sensibility In whatever you do, spending your parents money / And your life precious Time / In Playing Nonsenses as All most Cruel First Persons Shooters / Or even Web gang Banging Against each others / Diminishing yourselfs With Mere Web Trolling Zombie entertainment. Because you think is fun To Diminish and Joke with People.

There are Otherwise Many / Ratter Adult people Out here that Also Have - Artistic Production Dreams. But no matter how much Good artists Are Starving / because they just cant Find a job.

But Are those / the Efforted artists that can change the world.
Just with Their Strong / put their life in what their are doing Will.

Im One of those.

BUT Those (The ones that know better ) Still get a Chance to Participate on Some Bigger company / Square Enix Final fantasy Beta Testing. And Take it Fully, in all ways tru all Beta Like i did.

MY Interest in Final Fantasy is as a DEVELOPER. Not as a Gamer. Just. As all you.
So As a Developer, Thats why i can Enjoy and Room About the Whole Final Fantasy World Realm From The Lowest to the highest with a  Level 1 Character.
And still Can brag About it.

But as a Developer iv Seen things Out of Final fantasy Things that you All did not.

- For  a Example Noticeable, on the Game Engine Development on how one of the greatest improvements over Final fantasy XiV : Realm Reborn Was the Addition of a VOXEL Tipe of Terrains. Wich that Solely ( for artists ) Among others Well tought New Game engine Sandbox features Increase The Level productivity ALOT as the Game Seamless Looks & Possibility To Mix Height map terrain With Voxel based With Geometry based terrains terrains That look Seamless / because voxels allow Beside All those Caves & Clifs & OverHangs also a Paint Per Face Method ...

All that Together With proper Volumetric Atmospherics makes a Amazing viewing Experience. On any Game world ...

Still there is the Need of Ecosystems Features Over the Per face Voxels...
So all It does look with proper Vegetation More organic ... And hides the polygons.
And fix some Texture stretching with a Better uv tiling Algorithm..
And i know The technical core of Game Development
... its all Chinese for you.

We got All that Already in Unity Game Engine ... The Engine i Use for my Rpg game ..
forum.unity3d.com/threads/1877…

Its Fun how a Indies game Engine / Because are Indies That Are Developing it / can have in so short time So many features As unity 3D can / Because of its Assets & extensions store. I would love to be working in UDK 4 Sure ...
But my bet for the Future is in Unity.

By all senses and ways.
"Unity" is all we Game developers need. More.

So in million things i just learned From This Square Enix Betas is how Important is To Take Advantage Of Technology, And how to Aply Properly a Homogeneous Mix of Technology and Art, And Public Feedback.

I WOuld have alot of Critics to make to this game. Sure ... many reaaly.

But as a Adult i would just do Talk About them Face by face and 1 o 1 to One of Final fantasy developers. I would not put My production Knowledge Efforts in Anyone less.

There is No Point in trow What i DOnt like ABout a Game / to Kids that just Dont Know Nothing ABout Game development / and that just Want to Trool ( Sory ) To Roleplay Around in Web ... ;)
Human Condition also influence Games. know how to deal with it is one of most important things.

As a 3D Game Developer I learned alot from This Open beta.

And as i Was Saying goodbye From final Fantasy Here.
I did Took The Opportunity To make myself know.

There is Also no problem About that At all. As...
You Must better know and proudly believe in what you are doing.
And if you can Waste your whole life, at least more than 20 years in trying it.
Thats how you better know. But in the end ...

"Your Whole Sole Existence Depends on What you reaaly Want, And how much you Do Effort to make it Exist, Comes on how much you Believe in yourself be Able To Effort your Whole life into it " ...

Now Seriously i Do believe that We Game Developers Should Help Each others.
They are the Ones that Are Efforting day and night And put All in STake, Dreams, and sometimes With too much strong bets they even injure Their Lifes, to Make More Artistic Quality Things Possible in a Very Difficult medium.

But ON A SIDE NOTE: Its Reaaly Hard And disappointing as a Game Developer: to Just Notice, on all this people, That Just care about having fun , making fun, and please themselves in good or bad ways, and overall just Don't care About "the mechanics"...

But its not All about the mEchanics ... Its the EMotional journey Most of all.

And THE JOURNEY:

www.youtube.com/watch?v=bkL94n…

Is Something that All you "hardcore technical gammers" ...
As well all Hardcore "technical developers" ...

Of Final fantasy XIV / Should watch and reach alot more ...

Life is still not always what we want ... No matter how hard we effort.
There is Always the Technical Impossibilities to block the way of what we Dream and Might want.

I know How easy is just without proper Development know how to critic and dont know Anything About how hard it is to make Artistic Achievements / to Waste 16 hours Hard working non stop everyday to Make simple things possible / and so many people that Just dont know or care how much important it is "Developing further, And Evolute a Game" In a Way ( not just As Individual to meet your Fancies of what One personally would like out of it" ) But as a Work Group to Change Society That Surround us in a Positive way with it .

As an Artist with more than 20 years of art ...

I do Strongly Believe that FINAL FANTASY With all its More than 20 years is going Good Evolving in that Way, to make games That Openly Connects people, and changes Therefore Society in what they are doing.

AS A PRODUCER. I Have to Leave here :

[B]My Deep Thanks And Congratulations for How awesome this FINAL FANTASY BETA XIV: Was a Community Development Achievement For all us.[/B]

Those Were my last Words, in this Square Enix Community.
Enjoy them, if you can.

Thank you.

RUBEN ISMAEL

RPGSI SOULS STUDIO
THE SOULS SHINE ONLINE
WWW.SOULSSHINE.ORG / OPEN RPG Universe
Main Production Team Admin
Coimbra University / Portugal

Facebook.com/SoulsShine

"The Journey is yours , and only you that make it, with a Lifetime Trying ."

Substrata - Deep Swamp by Ninjatic

THE END OF FFXIV BETA !




 
This game Latest FREE TO PLAY Open beta was MAGNIFICENT !

Expecialy because it was FREE TO PLAY ! 
Just to see how much the world Had changed i did actualy picked in Some LEVEL 1 Characters ... And just Walked the Whole World ... With Some Amazing Divert Adversaries abilities ...

I roomed out The whole Mor dhona Been at the Lowest Giant pits





 

 To End up at the Sharpest And Highest Peeks At Coerthas.




 


Were i Will left my Marauder warrior once more To forever look at the scenery ..


I actualy Will not have the Oportunity to COntinue this game ...

The 30$ price ( If was just that for 1 year or something ) would be Just cool.

  • But The 10$ ( Or Whatever ) Monthly Subscription Mode ... 

... WIth So Many Good Up to Amazing FREETOPLAY MMO RPG Games outhere This Days ...

         A Dam Monthly Subscription is .. Not Thinkable/Feasible/Possible for me... 
         And im sure to hundreds million others ... Reaaly sorry to say it . But it is what it is ...

         Money Making Models in The Game Industry are not what they usto ...
         ANd i Guess Even Greater Companies As Square Enix Will have to Learn and adapt to it The Hard way . 




WELL ... This Last bEta Was the Sayonara for me ...


SO i Would like to Thank you Personally Square Enix And Final fantasy STaff.
For this AMAZING Great Inspirational Journey ...

Took us Tru SO many months with so many Efforts . And end up in a reaaly greath looking Game !


It could be better if it was as Good as the promos ... 
Beisde the All Cool Promo Art & Large World  hipe ...

This game Unfortunately .. it doesn't get us anything new or realty exiting on the MMO side ... 
( Have you ever played Blade & Soul ? Or even Not so far The Rift ? ) ...

Dam fighting Sistem in FFXIV is As All its Precessors IS AWFULL... Gets nothing new comparing to Other tiles in the market ...


THOSE ARE A HELL LOT MORE DYNAMIC ! 



ACTION RPGS Are the solution ...

ComPARING TO IT Final fantasy FXIV ACtual State It is reaaly boring ...

ANd yeah we have to compare and push teh limits ... If we are paying for it expecialy ..


MMOS always take alot to Desire / COmparinG Expecialy with Today Games That Are not Mmos ...

Have you played Latest Tombraider ? YEah ! That is what a MMO game should be like ... Scale it there And Just imagine Lol


WHY THE HECK MMOS GET SO OFF IN GAMEPLAY DESIGN / COMPARING WITH OTHER OFFLINE TIPE OF GAMES ..

Its like This MMOs ENgines / Comparing to other Proper Latest games Pc/COnsole 
.. MMOS Engines are Ridiculous From 10 years ago technology ?  Or What ...

Or its just the developers that dont know how to use them ?


But lets say FFXIV Its Not Fresh But Salty and good enouph !

We could even Say its one of the best Looking Mmos Outhere ...
ONLY THANKS TO THE ALWAYS AMAZING ART DEPARTMENT !

But im Sure you will get Tired In The Boring Gameplay ... From it ... 
/ Expecialy if you are Paying A monthly Fee To those Dam Square Money leechers ...
...

BUT HEY ! ONE HAVE TO GIVE PROPS AND CONGRATULATIONS / Not to the Squared COmpany Vision Or the ENgenieers of it ..

/ BUT TO THE ARTISTS ... 

THE AMAZING ARTISTS That Work on it ! // They are the ones that make final fantasy be a Fanatic Masterpiece ...




FF ARTISTS! As Usual YOU ROCK ! And Rool !
We can See The Artists Did Their best In-spite of all Stupid Game Engine 
& Game Programers Not be at 30% what they should !! As Usual in all Mmos...

FFXIV ART DUDES ! THANK YOU DEEPLY SO MUCH FOR EVERY INSPIRATION THING !  AS PROPER ARTISTS ! 
You ruleee !!
We should Thank Also to The FFXIV Producers for the short time of This open beta for everyone. 

And As a Personal Suggestion:
Not Asking This game to be Free2play Developers must by payed for Keeping the awesome work ...
Square Enix is a MoneyHOg As we all know ..

BUT ! WHY NOT ! Be More Gentle Please Get us Some OPEN Weekends 1 or 2 times Per month!
If you dont get this game Into the ( not for everyone )  Elitism Ruin ... lol.

FREE 2 PLAY OPEN WEEKENDS !
It would be good Busyness model to raise the FFXIV PVP & Game play Crowds Popularity im sure !

ALL BEST GOOD LUCK !


Ruben Ismael
SOULS STUDIO ADMIN


FACEBOOK.COM/SOULSSHINE
SoulsShine.Deviantart.Com  



Journal History

Activity





,.;`' DREAMS SCAPES '´;.,


The Many Stories on How Much - To Just Having Dreams !

Can Affect and change Deeply in Many Ways Many Lives


Life after live, within many environments

Across the Galaxy in the Present Pass and Future.



Deep Within the SOULSSHINE-ONLINE Universe.

This is a Project for a Community Driven


Open Cinematic Motion Graphic Novels Series



DREAMS SCAPES

Is a Community Open Source, Open Development,
And Crowd Funded Production



Following the Open Source Line of all SOULSSHINE Studio Productions !

Everyone can Participate in our Novels,
With your Original ideas, Scenes, and Characters,
And deeply Influence the Series Universe.



Send Comments at this Journal if you Have any Questions About this Production Studio Group if you want to Participate and be a DreamsScapes Producer, Developer, Contributor and Member Near us.



Donate your Art to Our Cinematics !
Support us And Join us Now !



DREAMSSCAPES

THE OPEN MOTION CINEMATIC SERIES










The SOULSSHINE-ONLINE Team
Production Groups Network.

:iconsoulsshine-online: :iconsoulsshine-org: :iconsoulsshine-universe: :iconsoulsshine-3ddev: :iconsoulsshine-madefire: :iconsoulsshine-unity: :iconsoulsshine-unreal:
:icon3ddreamscapes: :icondreamsscapes:



WELCOME TO THE DREAMS SCAPES CINEMATICS PROJECT!
A new Open Source, Open development, Crowd funded Cinematic Motion Novels Production, by the SOULSSHINE-ONLINE production team.
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Underland The Last Surfacer
Gutierrez ... A Big reference among many in our SOULSSHINE-ONLINE production ..

www.gg-gutierrez.com/

Thanks for passing.
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Nordiske Lake© by Massi-San

Deviantart Been Fructiferous as a International foundry
And Home Place from were all this amazing Landscape Artists Born and Driven Its Inspirational Support
Within the Contact with Each Others.

And if we stop and think and review the latest 10 years

douane by Massi-Sanlife in multicolor by Massi-San

In landscaping in Deviantart .

There Were Some Keys Turning points in history were appeared some Very Amazing Strong Willed Fast learning and Totaly Self made Artists Individuals. That Changed the 3D Landscape Development panorama

Not just With Their Results.
But with their Strong Vision, Amazing presence,
and deeply inspiring Revolutionary Tuition

swamp limes by Massi-San

Massimo Verona

Massi-San
:iconmassi-san:

Been one of those Key turning points In Deviantart 3D Landscape Artists History !

Check out Some Cool Interviews And round abouts ! With the Artist Bellow !


drip-again by Massi-Santhe ambush by Massi-San



First lets know A little bit more
About this Greath Artist profile !

Massi-San's Profile Picture
Massi-San

Massimo Verona aka massi san  
Artist | Professional | Digital Art | From Netherlands
professional 3d environment designer,dj and hand percussionist

He Actually makes his living with the 3d software VUE creating natural environments
He is a Freelancer for any kind of media From still images to animations and architectural design...
 
For any interest in projects You can contact Him at 
massisan3d@gmail.com

You can check its Official Curnocopia Galleries
www.cornucopia3d.com/portfolio/massi-san


Check out its Coll Dj musics 
www.mixcloud.com/djm4ssis4n/

Follow Him on facebook!! 
www.facebook.com/pages/Massi-S…
 


 And he likes:
Likes,comments and critiques And greeting new friends And Fans !,

Its Interests Are !

Favorite visual artist: bob ross
Favorite movies: the never ending story
Favorite TV shows: gold rush alaska,south park,american dad
Likes To watch: each documentary about everything Especially nature !
Favorite bands / musical artists: deadmau5,kings of leon
Favorite games: call of duty | Favorite gaming platform : xbo

Personal Quote from Massi Is:
 
"There is no other way,except the way you choose!!!"



Latest FACEBOOK post :

';-)'
Like · Comment · 
 


And so it is !

Live as Artist is Difficult and not what we think !

Check Some Personal Interviews WitH Massimo Bellow !

And Lets Meet this amazing great Artist in first person !





:icon3ddreamscapes:

SO TELL US ABOUT YOU !

:iconmassi-san:

Hello,

My name is Massimo Verona I'm an 32 years old 3d Environment Designer(3d Matte Painter).

I've started 13 years ago but had to give up on that...
But about 18 months ago I found my way back to the 3d World with the amazing software Vue from e-on.since that i have been teaching me this software to a high level of skills.

I can consider myself a pro user by now and I won 41 " Cream of the Crop "  awards at cornucopia3d and 81 " pictures of the day " awards at the official software homepage from e-on (Vue).

All my winning renders can been viewed here
www.cornucopia3d.com/portfolio…

:icon3ddreamscapes:

You Work Mainly With vue right ... So What other Tools do you use ?
And how do you make the integration with Vue and Those ?

:iconmassi-san:

Well I went back using 3ds max again and I would consider myself an intermediate user with potential of becoming a pro.

I also do Interior Design with 3ds max including modelling all assets needed. Moreover I know how to use Fume fx, Rayfire and V-ray.

I have done some projects integrating my Vue scenes into 3ds max and render them out with Mental ray which is an major improvement in render quality and render times compare to Vue.

It wasn't easy to understand how the lightning works when integrating Vue and Max  but eventually I figured it out and got it working how it's suppose to work.

A really good thing is, that I have the ability to learn very, very fast
and I am determined of becoming a skilled user of different applications that are necessary in the CG world.

:icon3ddreamscapes:

Do you create your own Assets ?
Or Do you rely Mostly on Web Stores as Cornucopia Daz Xfrog etc ?
What is your Workflow When creating them ?

:iconmassi-san:

As i do Landscapes Mostly I create my own assets with in Vue.

Per example I do all the rock formations, boulders ,pebbles, cliffs in Vue
and bake them to polygons to have a proper mesh wich then can be exported in many different formats

For my terrains I make the basic shape in Vue with different fractals
and export the grayscale map of the terrain into World Machine
where I then add erosion and other natural processes to give the terrain a super realistic shape.

You can see all the results of this workflow in my gallery.

:icon3ddreamscapes:

We were happy to ear of you Entering in some movie productions ...
 Avatar Fan Film and Others ? Can you tell us about those experiences !

:iconmassi-san:

Ho yes. I have never used Nuke or Maya though,
But i have been willing to learn all that if this is what is needed for the position I am applying.  I have had some nice projects for customers that contacted me in the movies industry.

My first real project was for known film maker and regisseur Leigh Scott from the movie "Dorothy and the Witches of Oz" with Christopher Lloyd that had contacted me and asked if I could make 2 scenes for his upcoming film that will be in the cinemas in fall 2013 called " The Lost Girls ".

I also made several of scenes for a panoramic projection in a event hall of an very know company located in Zuerich
Switzerland www.aura-zurich.ch/ .

I am involved also in some projects with
www.eutechnyx.com/ in the repartment of ZeroLight in making the Landscapes for an Real Time Car Showroom with Focus on Audi and Jaguar Landrover.

:icon3ddreamscapes:

Thank you so much !
Were can we get more Information and Interviews About you !?
And how Can Someone contact you for work ? 

:iconmassi-san:

Yes i usually do it.  I gave an interview at 3D Art Direct.

The full interview can be seen in the following link:
issuu.com/tosk/docs/issue27?e=… .

A few months ago I made a small show reel from some of my older works
www.youtube.com/watch?v=aSdP5J….

Since then i have improved even more!
I strongly recomend to check out my full portfolio at
massi-san.deviantart.com/galle…

If you want to see all my works till this day.

There are some of my reels at youtube.
www.youtube.com/watch?v=t39hjw…
www.youtube.com/watch?v=7I9Amu…

Please feel free to check everything out and make yourself a picture
of what I'm doing and if the quality
of my work fits your needs.

For any interest in projects You can contact me at 
massisan3d@gmail.com

Of just Follow-me at Facebook.
www.facebook.com/pages/Massi-S…

Thx in advance and I hope to hear from All you soon.


Best regards,
Massimo Verona






Cornucopia3D "Focus"

   

With the world of VUE users expanding daily, each month Cornucopia3D will be focusing on a member of the worldwide VUE community.There are so many interesting people using VUE, we wanted to give you the opportunity to meet some of these users, who catch our attention through their unique ideas and innovations.

For this month's Focus interview, we're very excited to introduce you to Massimo Verona - aka Massi San, a very proactive and creative VUE artist...We hope that you enjoy meeting him and that he will be a source of inspiration for you.

 
Interview with Massimo Verona

Cornucopia3D:
  Hi, Massimo! We really enjoy seeing your amazing landscapes in your Cornucopia3D portfolio. Can you please tell us a little bit about yourself?


Massimo:
 My name is Massimo Verona; I'm a 32 year old Italian citizen and I live in Amsterdam. Before that, I lived in Germany in the Black Forest where I grew up. I love music a lot and have been playing the hand-drums for 16 years now and I have been DJ-ing a lot in some clubs in Germany. The last 2 years I have been focusing on learning VUE and similar stuff.
 


Cornucopia3D: Do you have any formal training or background in traditional or digital art?

Massimo: No, unfortunately I have no formal training. I was always fascinated with drawing or painting and have been drawing a lot since I was younger. I have always been a huge fan of "Bob Ross" which has given me lots of inspiration and made me believe in myself. Especially with sentences like: there are no mistakes, there are only happy accidents!







 
Cornucopia3D: 
How did you become interested in digital art and CG?



Massimo:
 I started 13 years ago using 3ds Max for private use, but had to give up on that really quick due to money issues at that young age. But about 2 years ago I found my way back to the 3d world with your amazing software VUE. Since then I have been learning this software. A really good thing is, that I have the ability to learn very, very fast and I am determined to become a skilled user of different applications that are necessary in the CG world.

 
Cornucopia3D: What version of VUE did you start with? What did you like best about it?

Massimo: I started with VUE 10 Studio and of course I liked the simple way of creating nice landscapes of any sort.
 

Cornucopia3D: You have a wide selection of images in your Cornucopia3D portfolio, from sci-fi type scenes to huge landscapes. Where do you get your inspiration?

Massimo: Inspiration can be something I see on tv or on the web. Or especially pictures of old oil paintings like my favorite landscape artist "Peder Mørk Mønsted" from Denmark; he is the king of landscape art in my opinion!



 
Cornucopia3D: Do you use other applications with VUE? For example, do you model any of your own objects, or create textures?

Massimo: After many years I went back to using 3ds Max again and I would consider myself an intermediate user with potential of becoming a pro. I also do Interior Design with 3ds Max including modeling all required assets.



 
I have done some private projects integrating my VUE scenes into 3ds Max using xStream, and rendering them out with Mental Ray. 3ds Max doesn't really handle all those polygons in a good way like VUE does. It wasn't easy to understand how the lighting works when integrating VUE and 3ds Max but eventually I figured it out and got it working.
I haven't really understood the technical stuff behind VUE and 3ds Max unfortunately but I am learning more every time I use this workflow. I now manage to render water and volumetric clouds blazingly fast. So for anyone who would like to get started I recommend watching this youtube video as a starting point. I personally wish there were be more in depth tutorials about this since it's very tricky to get working.


Cornucopia3D: What are your favorite features in VUE?

Massimo: Well, I like all the features, I would say. I can't think of any that I would like to have missing! Most importantly, the EcoSystems of course and the atmosphere editor. I think those are the most powerful weapons of VUE. The spline tool is also something I use a lot. Also the function editor; I love it but it's a very complex and tricky feature and harder to understand then the rest of the things in VUE.



 
 
Cornucopia3D: Are there any features you find difficult to learn or use in VUE? Any features you would like to see added in the future?

Massimo: As mentioned above the function editor is a real challenge in VUE and can be really frustrating at times.

I also think VUE does need an overhaul on the render engine or even a new one.
It can be slow at times.
 

Cornucopia3D: What genres of art are you particularly interested in? What are your favorite types of image to create?

Massimo: I particularly like natural art and mostly landscapes of any type, especially forest scenes with streams and very large landscapes.
 


Cornucopia3D: Do you have any favorites of your own images?

Massimo: I particularly like my "Country Road" image (below). But there is no real single favorite picture for me. I have made so many that it's very hard to tell, but I think this one is definitely one of my favorites.
I nailed it in any aspect I had in mind while making it, meaning that it came out exactly how I felt it should. Which isn't always the case, since often I create the image on the fly, or sometimes I get distracted while composing the image and then you start adding stuff that initially wasn't meant to be there :-)!



 
 
Cornucopia3D: Do you have any advice to share with beginners, when they want to create a landscape image?

Massimo: I think the best advice comes from nature. She knows how stuff needs to look. So either go out and study how things look in reality, or browse the web (or any holiday photos you may have), to check how light looks at different times of the day, for instance. See the various colors in rock formations (or cliffs, or mountains) and try to imitate nature as best as you can.
The more you sharpen your senses, the more you start looking at nature in a different way. I personally think that it is the lighting that makes your renders look real in the first place. Of course light works in combination with materials and all the other stuff.
 

Cornucopia3D: We have seen your Facebook group for Italian VUE artists, do you find VUE is popular in Italy? What kinds of images are Italian VUE artists doing?

Massimo: Well, you know we are just a few Italian VUE artists and one of them isAlessandro Mancini that you (of course!) know from Cornucopia3D. He is a very good artist, and the kind of images he does are also a large variety of different images from sci-fi to illustrations.
 



Cornucopia3D: Ciao, Massimo, for taking time to talk with us.
Massimo: I would like to thank you for choosing me in the company of other great VUE artists!
Grazie!

Cornucopia3D: Please take some time to stroll through Massimo's extensive Cornucopia3D Portfolio and enjoy his work.







THANKS FOR WATCHING THIS 3DDREAMSCAPES ARTIST HIGHLIGHT !!

Go Give a Lama And a Long watch to Massi-San Gallery now !

With all every Details there is a lot to learn with this
Absolutely Unique Amazing 3D Artist !

BUT WAIT ! Dont you Want to know More ?


So Lets get some Insights on some Making offs For us to grasp a little more its Dedicated techniques !





Making of "Fantasy Rod" by Massimo Verona

As I always like to learn new things, recently I decided to practice on close-up shots in Vue. I've always liked them, but have made very few close-ups since I started using Vue. This was a very quick exercise for me, since I used a scene I had previously created in Vue; so here is how I did it!

First, I opened a scene I already had saved on my system. Since my focus was meant to be on the new plants I made with XFrog, and due to the depth of field (dof) the surrounding landscape would not really be recognizable, I simply used an existing landscape rather than making a completely new scene. Why not make life a bit easier!

Then I decided where I want the shot to happen, what would be the best location within the scene. I choose the border of the little stream I had in the scene and placed 2 splines there.
 

Then I populated the splines with my fantasy rod plants; of course you use what ever plant fits your needs. But you should make sure that it's a plant that will look good using this close range to the camera.

At this point the scene is almost done. I loaded 3 single fantasy rods  into the scene and placed them in between the ecosystem on spline 1. You should just try to find a spot where the loaded plants wil lfit and not overlap with the ecosystem plants. This takes a bit time to find the right spot, but it will eventualy work out and the image will look all the better for it.

Now comes the most important part. Choose the plant that you want to have in focus, and place the camera target on that plant. Experiment with the percentage of blur on the camera; you can get lots of different looks. I used 60% on this scene, but that is up to you and of course the focus distance you have set to your hero plant.


The last step in this project is to set up the sun. Of course place the sun where you like it and where you think the illumination is right to light the scene as well as your hero plant. I placed the sun in the lower left of the scene.


The only thing left to do after you have your lighting as you want it, is to activate the depth of field; set it to fast hybrid 2.5 and choose the number of passes you want. I went for 13 but of course you can use a higher number of passes if you like. For this scene I thought 13 will be enough. Then I hit render and thats it :-)


That was it! It's a simple way to set up and render this kind of scenes. Just use an environment you already have without wasting time on making a new scene. You can of course build the scene from ground up...but thats up to you. I hope this short making of will help you to make something similar!
 
Thanks for watching this and good luck!  Best regards, Massimo Verona

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